Ragnar & Healie

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Lv: 150
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 60

Leader Perk:
Hero Physical Potency +20%

Weaknesses: /
Resistances: /
Immunities:
Family/Subfamily: / Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Healing Bonds*
38
1-2 (incl. self)
Heals a moderate amount of HP and often raises 1 ally's ATK or WIS for 3 turns
31 Gale Strike Combo*
84
1-3
Deals major Woosh-type physical damage (380% potency) to 1 enemy, raises the user's ATK for 3 turns
54 Sparks of Friendship*
135
Front
Deals major Zap-type spell damage to all enemies in area of effect, raises the user's WIS for 3 turns
80 Ultimate Cross Slash*
76
3
Deals moderate physical damage (190% potency) to all enemies in purple area and rarely lowers Physical and Spell Res for 3 turns, deals moderate physical damage (200% potency) to all enemies in orange area and rarely lowers Physical and Spell Res for 3 turns
(Times usable: 3)
Base Perks
Level Name Description
1 ATK +15 Raises max ATK by 15
1 WIS +15 Raises max WIS by 15
1 Friendly Tag-Team*
Battle start:
Grants the user Friendly Tag-Team for 10 turns
When a unit is in the Friendly Tag-Team state, the unit's physical and spell potency/recovery are both raised by 20%
110, 120, 130, 140 Sparks of Friendship* potency +2% Raises Sparks of Friendship* potency by 2%
110, 120, 130, 140 Ultimate Cross Slash* potency +2% Raises Ultimate Cross Slash* potency by 2%
150 Ability Potency/Recovery +2% Raises ability potency/recovery by 2%
Awakening Perks
Awakening Name Description
1 Move +1 Raises Move by 1
2 Crack Res +25 Raises Crack resistance by 25
3 Together We Are Unstoppable!*
Battle start:
Reduces damage taken by 50% 1 time only for 99 turns
3, 5 Sparks of Friendship* potency +5% Raises Sparks of Friendship* potency by 5%
3, 5 Ultimate Cross Slash* potency +5% Raises Ultimate Cross Slash* potency by 5%
4 Bang Res +25 Raises Bang resistance by 25
5 Royal Palace's Finest Warriors*
When attacked by enemy:
Heals 10% of the user's max HP and grants a barrier that reduces damage taken by 50% 1 time only for 99 turns, up to 2 times per battle
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%