Lv: | 130 |
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HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 35 |
Weaknesses: | ![]() |
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Resistances: | ![]() |
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Immunities: | ![]() |
Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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Abilities | ||||||
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Level | Type | Name | MP | Element | Range | Description |
1 | ![]() |
Invigorate | 16 | ![]() |
![]() Self |
Grants the user x1.5 martial potency/recovery for 1 turn |
22 | ![]() |
Charm Attack | 42 | ![]() |
![]() 4 |
Deals moderate martial damage (90 base potency) to 1 enemy, occasionally charms |
44 | ![]() |
Miracle Press | 110 | ![]() |
![]() Front |
Deals major martial damage (210 base potency) to all enemies in area of effect, moves up to 3 spaces, heals the user's HP by 50% of damage dealt |
Base Perks | ||
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Level | Name | Description |
1 | Max HP +20 | Raises max HP by 20 |
1 | AGL +15 | Raises max AGL by 15 |
100, 110, 120, 130 | Miracle Press potency +2% | Raises Miracle Press potency by 2% |
Awakening Perks | ||
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Awakening | Name | Description |
1 | Prime Princess | Battle start: Reduces damage taken by 50% 1 time only for 99 turns |
2 | Frizz Res +25 | Raises Frizz resistance by 25 |
3 | Instant Martial Potency Up | Battle start: Raises martial potency/recovery for 3 turns |
3, 5 | Miracle Press potency +5% | Raises Miracle Press potency by 5% |
4 | Sizz Res +25 | Raises Sizz resistance by 25 |
5 | Charm Success Rate +5% | Raises Charm success rate by 5% |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |