| Lv: | 140 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 60 |
| Weaknesses: | ![]() |
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| Resistances: | ![]() |
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| Immunities: | ![]() |
| Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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Note: All perks/abilities denoted with an * are using unofficial translations
| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Gaia's Protection* 大地の加護 |
34 | ![]() |
![]() 1-2 (incl. self) |
Raises DEF and Spell Res of all allies in area of effect for 3 turns |
| 31 | ![]() |
Warmonger's Blessing* 闘神の祝福 |
51 | ![]() |
![]() 1-2 (incl. self) |
Raises physical and spell potency/recovery of all allies in area of effect for 3 turns |
| 50 | ![]() |
Sacred Barrier* 神聖なる結界 |
90 | ![]() |
![]() 1-3 (incl. self) |
Heals a major amount of HP and grants moderate regeneration to all allies in area of effect for 2 turns |
| 78 | ![]() |
Secret Ghent Technique* ゲント族の秘術 |
120 | ![]() |
![]() 1-2 |
Revives a fallen ally to 100% of their max HP and raises ATK, DEF, AGL, and WIS for 3 turns Turns needed: 2 turns (Times usable: 1) |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | WIS +15 | Raises max WIS by 15 |
| 1 | AGL +20 | Raises max AGL by 20 |
| 1 | Priest from Ghent* ゲント族 |
Battle start: Raises AGL and Move for 3 turns Action start: Restores 4% of max MP |
| 110, 120, 130, 140 | Sacred Barrier* recovery +2% | Raises Sacred Barrier* recovery by 2% |
| 110, 120, 130, 140 | Secret Ghent Technique* MP cost -5% | Lowers Secret Ghent Technique* MP cost by 5% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | Staff of Ghent | When an ally (incl. self) is attacked by enemy: Staff of Ghent heals them if ally is within 1 to 3-space range (Staff of Ghent: Heals a minor amount of HP for 1 ally) |
| 2 | Woosh Res +25 | Raises Woosh resistance by 25 |
| 3 | Ghent's Guidance* ゲントの導き |
When any other ally makes a physical or spell attack: Triggers Ghent's Guidance* if ally is within 1 to 3-space range (Ghent's Guidance*: Raises the ATK and WIS of 1 ally for 3 turns) |
| 3, 5 | Sacred Barrier* recovery +5% | Raises Sacred Barrier* recovery by 5% |
| 3, 5 | Secret Ghent Technique* MP cost -10% | Lowers Secret Ghent Technique* MP cost by 10% |
| 4 | Zam Res +25 | Raises Zam resistance by 25 |
| 5 | Staff of Ghent recovery +30% | Raises Staff of Ghent recovery by 30% |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |