Morag

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Lv: 150
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 60

Leader Perk:
Demon Spell Potency +20%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Heart Clutch*
66
Front
Deals moderate spell damage to 1 enemy, pulls up to 3 spaces closer, occasionally charms
36 Sorceress's Elixir*
88
1-3 (incl. self)
Heals a major amount of HP for all allies and grants a barrier that that takes up to 250 damage for all Demon allies in area of effect for 99 turns
54 Demon Flame*
166
2-4
Deals major unreflectable Frizz-type spell damage to all enemies in area of effect, often lowers Demon Res for 3 turns
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 AGL +20 Raises max AGL by 20
1 Wicked Sorceress*
Action start on odd turns until turn 5:
Raises AGL, Move, and damage dealt for 3 turns

Battle start:
If there are 2 or more Demon allies (incl. self) in the party:
Nullifies some status ailments for 3 turns
If there are 3 or more Demon allies (incl. self) in the party:
Grants a barrier that reflects physical attacks and raises spell potency/recovery for 3 turns
110, 120, 130, 140 Demon Flame* potency +2% Raises Demon Flame* potency by 2%
150 Ability Potency/Recovery +2% Raises ability potency/recovery by 2%
Awakening Perks
Awakening Name Description
1 Devil's Assist*
When any Demon ally (incl. self) attacks:
Attacks with Sorceress's Punishment* if enemy is within 1 to 4-space range, up to 5 times per battle

When any Demon ally (incl. self) is attacked by enemy:
Attacks with Sorceress's Punishment* if enemy is within 1 to 4-space range, up to 5 times per battle
(Sorceress's Punishment*: Deals moderate unreflectable Zam-type spell damage to 1 enemy)

When any Demon ally (incl. self) is attacked by enemy:
Sorceress's Healing* Heals them if ally is within 1 to 4-space range (incl. self), up to 5 times per battle
(Sorceress's Healing*: Heals a moderate amount of HP for 1 ally)
2 Woosh Res +25 Raises Woosh resistance by 25
3 Protective Robes*
Battle start, action start, or when revived:
Reduces damage taken by 30% if the user's HP is 50% or over
3, 5 Demon Flame* potency +5% Raises Demon Flame* potency by 5%
4 Zam Res +25 Raises Zam resistance by 25
5 Demonic Blessings*
Raises max HP by 100
If there are 3 or more Demon allies (incl. self) in the party:
Raises max HP of all Demon allies (incl. self) by 50
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%