Mont (King of Leonis)

Return to Unit List
Lv: 150
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 60

Leader Perk:
ATK +10%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Proclamation 20
Self
Takes attacks for directly adjacent allies and reduces damage taken by 40% for the user for 1 turn, raises the user's AGL for 3 turns
31 Fangs of Leonis 58
1-2
Deals major physical damage (300% potency) to 1 enemy, often locks physical attacks
54 Claws of the Young Lion 68
Front
Deals major physical damage (250% potency) to all enemies in area of effect, occasionally lowers Physical Res for 3 turns
82 King of Leonis 105
Rhombus
Deals major physical damage (400% potency) to all enemies in area of effect, often confuses
Turns needed: 3 (Times usable: 2)
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 ATK +15 Raises max ATK by 15
1 Sporadic Fangs of Leonis Counter When attacked by enemy:
Occasionally attacks with Fangs of Leonis if enemy is within 1 to 2-space range
110, 120, 130, 140 Claws of the Young Lion potency +2% Raises Claws of the Young Lion potency by 2%
110, 120, 130, 140 King of Leonis potency +2% Raises King of Leonis potency by 2%
150 Ability Potency/Recovery +2% Raises ability potency/recovery by 2%
Awakening Perks
Awakening Name Description
1 Move +1 Raises Move by 1
2 Woosh Res +25 Raises Woosh resistance by 25
3 Providence of Leonis Battle start:
Raises Physical Res for 10 turns
3, 5 Claws of the Young Lion potency +5% Raises Claws of the Young Lion potency by 5%
3, 5 King of Leonis potency +5% Raises King of Leonis potency by 5%
3, 5 Physical Potency/Recovery +5% Raises physical potency/recovery by 5%
4 Zam Res +25 Raises Zam resistance by 25
5 Physical Tricks Lowers physical ability MP cost by 10%, raises potency and recovery by 10%
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Physical Teachings Raises physical potency/recovery by 15%
Oath of the King of Leonis*
Battle start, action start, or when revived:
Raises damage dealt by 20% and reduces damage taken by 20% if the user's HP is 50% or over
Claws of the Young Lion Stance When attacked by enemy:
Attacks with Claws of the Young Lion if enemy is within Claws of the Young Lion-shaped area range, up to 5 times per battle
(HP +50) x2 Raises max HP by 50
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Physical Potency +1%) x4 Raises physical potency by 1%
(Ability MP Cost -2.5%) x6 Lowers ability MP cost by 2.5%
All Damage Down 1% Reduces all damage taken by 1%
Crack Res +5% Raises Crack Res by 5%
Crack-type Physical Res +5% Raises Crack-type Physical Res by 5%
Crack-type Martial Res +5% Raises Crack-type Martial Res by 5%
Crack-type Spell Res +5% Raises Crack-type Spell Res by 5%
Crack-type Breath Res +5% Raises Crack-type Breath Res by 5%
Bang Res +5% Raises Bang Res by 5%
Bang-type Physical Res +5% Raises Bang-type Physical Res by 5%
Bang-type Martial Res +5% Raises Bang-type Martial Res by 5%
Bang-type Spell Res +5% Raises Bang-type Spell Res by 5%
Bang-type Breath Res +5% Raises Bang-type Breath Res by 5%
(Stun Res +5%) x2 Raises Stun Res by 5%
(Poison Res +5%) x2 Raises Poison Res by 5%
Paralysis Res +5% Raises Paralysis Res by 5%
Physical Lock Res +5% Raises Physical Lock Res by 5%