Mjoll

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 35

Leader Perk:
Hero Physical Potency +10%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:
Abilities
Level Type Name MP Element Range Description
1 Queen of Hearts 14
Self
Raises the user's Tension for 1 turn, raises ATK for 3 turns
(Times usable: 3)
24 Warrior's Roar 67
Rhombus
Deals moderate martial damage (85 base potency) to all enemies in area of effect, occasionally stuns
44 Sizzling Leg 58
Fan (S)
Deals major Sizz-type physical damage (250% potency) to all enemies in area of effect
74 Heavenly Flurry 68
1
Deals minor physical damage (70% potency) to 1 enemy 6 times, very rarely lowers DEF for 3 turns
Turns needed: 2 (Times usable: 1)
Base Perks
Level Name Description
1 ATK +10 Raises max ATK by 10
1 AGL +15 Raises max AGL by 15
1 Ogre's Dance Battle start:
Greatly raises evasion rate for 3 turns
100, 110, 120, 130 Sizzling Leg potency +2% Raises Sizzling Leg potency by 2%
100, 110, 120, 130 Heavenly Flurry potency +2% Raises Heavenly Flurry potency by 2%
140 Ability Potency/Recovery +2% Raises ability potency/recovery by 2%
Awakening Perks
Awakening Name Description
1 Move +1 Raises Move by 1
2 Woosh Res +25 Raises Woosh resistance by 25
3 Village Lord Daughter Action start:
Occasionally heals 10% of max HP and restores 8% of max MP
3, 5 Sizzling Leg potency +5% Raises Sizzling Leg potency by 5%
3, 5 Heavenly Flurry potency +5% Raises Heavenly Flurry potency by 5%
4 Zam Res +25 Raises Zam resistance by 25
5 Mjoller's Support Battle start:
Raises Tension for 1 turn
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%