Sir Mervyn

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 60

Leader Perk:
Hero DEF +30%

Weaknesses: /
Resistances: /
Immunities:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 やくそうでござる 20
1-2 (incl. self)
Heals a moderate amount of HP for 1 ally
33 Rising Slice 56
Fan (S)
Deals major physical damage (250% potency) to all enemies in area of effect
52 ゴッドソード 64
1-2
Deals major Bang-type physical damage (380% potency) to 1 enemy
80 Legendary Hero*
伝説の英雄
60
Self
Grants the user Legendary Hero for 3 turns
Turns needed: 2 turns (Times usable: 1)
When a unit is in the Legendary Hero state, the unit's ATK, DEF, AGL, and WIS are all raised by 50%
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 DEF +20 Raises max DEF by 20
1 封印されし英雄 When attacked by enemy:
Grants a barrier that reduces damage taken by 50% 1 time only for 99 turns, up to 5 times per battle
110, 120, 130, 140 ゴッドソード potency +2% Raises ゴッドソード potency by 2%
110, 120, 130, 140 Legendary Hero* MP Cost -5% Lowers Legendary Hero* MP cost by 5%
Awakening Perks
Awakening Name Description
1 Move +1 Raises Move by 1
2 Bang Res +25 Raises Bang resistance by 25
3 聖戦士長 When attacked by enemy:
Occasionally raises ATK and DEF for 3 turns
3, 5 ゴッドソード potency +5% Raises ゴッドソード potency by 5%
3, 5 Legendary Hero* MP Cost -10% Lowers Legendary Hero* MP cost by 10%
4 Zap Res +25 Raises Zap resistance by 25
5 Sporadic Rising Slice Counter When attacked by enemy:
Occasionally attacks with Rising Slice if enemy is within small fan-shaped area
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%