| Lv: | 140 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 60 |
| Weaknesses: | ![]() |
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/ | ![]() |
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|---|---|---|---|---|---|
| Resistances: | ![]() |
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| Immunities: | ![]() |
| Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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Note: All perks/abilities denoted with an * are using unofficial translations
| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Warrior Master Style: Strike | 40 | ![]() |
![]() 1 |
Deals moderate physical damage (200% potency) to 1 enemy, knocks them back up to 5 spaces, occasionally lowers Move for 3 turns |
| 36 | ![]() |
Warrior Master Style: Duel | 66 | ![]() |
![]() 1-3 |
Deals major physical damage (300% potency) to 1 enemy, raises the user's Physical Boost for 1 turn |
| 54 | ![]() |
Warrior Master Style: Dance | 52 | ![]() |
![]() Straight Line |
Deals minor physical damage (60% potency) to random enemies in area of effect 5 times, moves up to 4 spaces, and raises the user's ATK for 3 turns |
| 80 | ![]() |
Refractor Fist | 74 | ![]() |
![]() 1-2 |
Deals huge physical damage (500% potency) to 1 enemy, nullifies Self HP Healing Effects for 3 turns Turns needed: 2 turns (Times usable: 3) |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | Max HP +30 | Raises max MP by 15 |
| 1 | ATK +15 | Raises max ATK by 15 |
| 1 | Warrior Master Style: Flurry | When any other ally makes a physical or martial attack: Attacks with Warrior Master Style: Duel if enemy is within 1 to 3-space range, up to 4 times per battle |
| 110, 120, 130, 140 | Physical Potency +2% | Raises physical potency by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | Soul of Warrior Master Style | Battle start: Greatly raises AGL and Move for 3 turns |
| 2 | Woosh Res +25 | Raises Woosh resistance by 25 |
| 3 | Warrior Master Style: Clear Mind | When afflicted with a status ailment: Removes some status ailments, 1 time per battle This perk can be triggered by non-damage dealing abilities or attacks by allies |
| 3, 5 | (Physical Potency/Recovery +5%) x2 | Raises physical potency/recovery by 5% |
| 3,5 | Ability MP Cost -5% | Lowers ability MP cost by 5% |
| 4 | Zap Res +25 | Raises Zap resistance by 25 |
| 5 | Warrior Master Style: Abandon | When attacking: Raises evasion rate for 3 turns |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
| Talent Blossom | |
|---|---|
| Name | Description |
| Magical Light* 魔法力の光 |
Raises some status ailment resistances by 25% |
| Swiftness of Warrior Master Style* 武神流の身のこなし |
Battle start: Greatly raises DEF and evasion rate for 3 turns |
| Benevolent Heart* 慈愛のこころ |
Triggers Benevolent Heart* when the user's HP drops to 70% or less, 1 time per battle This perk can be triggered when the attack is from an ally (Benevolent Heart*: Heals a major amount of HP for the user and raises ATK for 3 turns) |
| HP +50 | Raises max HP by 50 |
| DEF +40 | Raises max DEF by 40 |
| (HP +25) x2 | Raises max HP by 25 |
| (MP +15) x2 | Raises max MP by 15 |
| ATK +15 | Raises max ATK by 15 |
| DEF +25 | Raises max DEF by 25 |
| AGL +15 | Raises max AGL by 15 |
| WIS +15 | Raises max WIS by 15 |
| (Physical Potency +1%) x4 | Raises physical potency by 1% |
| (Ability MP Cost -2.5%) x6 | Lowers ability MP cost by 2.5% |
| All Damage Down 1% | Reduces all damage taken by 1% |
| Sizz Res +5% | Raises Sizz Res by 5% |
| Sizz-type Physical Res +5% | Raises Sizz-type Physical Res by 5% |
| Sizz-type Martial Res +5% | Raises Sizz-type Martial Res by 5% |
| Sizz-type Spell Res +5% | Raises Sizz-type Spell Res by 5% |
| Sizz-type Breath Res +5% | Raises Sizz-type Breath Res by 5% |
| Crack Res +5% | Raises Crack Res by 5% |
| Crack-type Physical Res +5% | Raises Crack-type Physical Res by 5% |
| Crack-type Martial Res +5% | Raises Crack-type Martial Res by 5% |
| Crack-type Spell Res +5% | Raises Crack-type Spell Res by 5% |
| Crack-type Breath Res +5% | Raises Crack-type Breath Res by 5% |
| (Stun Res +5%) x2 | Raises Stun Res by 5% |
| (Confusion Res +5%) x2 | Raises Confusion Res by 5% |
| Physical Lock Res +5% | Raises Physical Lock Res by 5% |
| Sleep Res +5% | Raises Sleep Res by 5% |