Marquis de Léon

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 50

Leader Perk:
Beast Martial Potency +20%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:
Abilities
Level Type Name MP Element Range Description
1 Violent Roar 30
Radius 1
Deals moderate martial damage (40 base potency) to all enemies in area of effect, rarely stuns
31 Thunderswipe 56
1
Deals minor Zap-type physical damage (75% potency) to 1 enemy 4 times, rarely lowers DEF for 3 turns
51 Beastmaster Howl 87
Straight Line
Deals major martial damage (250 base potency) to all enemies in area of effect, occasionally lowers Martial Res for 3 turns
Beastlord Twinflash 102
X Shape (L)
Deals major Zap-type martial damage (235 base potency) to all enemies in area of effect, often lowers Martial Res for 3 turns
Base Perks
Level Name Description
1 AGL +20 Raises max AGL by 20
1 ATK +15 Raises max ATK by 15
1 Beastmaster Healing Heals a major amount of HP when the user's HP drops to 30% or less, 1 time per battle
This perk can be triggered when the attack is from an ally
110, 120, 130, 140 Beastmaster Howl potency +2% Raises Beastmaster Howl potency by 2%
Awakening Perks
Awakening Name Description
1 Hordemaster Action start on even turns until turn 10:
Raises martial potency/recovery for Beast units in the surrounding rhombus (incl. self) for 3 turns (self: 4 turns)
2 Bang Res +25 Raises Bang resistance by 25
3, 5 Beastmaster Howl potency +5% Raises Beastmaster Howl potency by 5%
3, 5 Beastlord Twinflash potency +5% Raises Beastlord Twinflash potency by 5%
4 Crack Res +25 Raises Crack resistance by 25
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Beastlord Twinflash Deals major Zap-type martial damage (235 base potency) to all enemies in area of effect, often lowers Martial Res for 3 turns
Beastlord's Pride Before HP hits 0:
Preserves HP at 1, 1 time per battle
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks
Martial Teachings Raises martial potency/recovery by 15%
(HP +50) x2 Raises max HP by 50
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Zap-type Physical Potency +1.5%) x2 Raises Zap-type physical potency by 1.5%
(Zap-type Physical Brilliant +1.5%) x2 Raises Zap-type physical brilliant by 1.5%
Zap-type Physical MP Cost -10% Lowers Zap-type physical MP cost by 10%
(Martial Potency +1%) x2 Raises martial potency by 1%
(Martial Brilliant +1%) x2 Raises martial brilliant by 1%
Martial MP Cost -5% Lowers martial MP cost by 5%
All Damage Down 1% Reduces all damage taken by 1%
Woosh Res +5% Raises Woosh Res by 5%
Woosh-type Physical Res +5% Raises Woosh-type Physical Res by 5%
Woosh-type Martial Res +5% Raises Woosh-type Martial Res by 5%
Woosh-type Spell Res +5% Raises Woosh-type Spell Res by 5%
Woosh-type Breath Res +5% Raises Woosh-type Breath Res by 5%
Zam Res +5% Raises Zam Res by 5%
Zam-type Physical Res +5% Raises Zam-type Physical Res by 5%
Zam-type Martial Res +5% Raises Zam-type Martial Res by 5%
Zam-type Spell Res +5% Raises Zam-type Spell Res by 5%
Zam-type Breath Res +5% Raises Zam-type Breath Res by 5%
(Confusion Res +5%) x2 Raises Confusion Res by 5%
(Physical Lock Res +5%) x2 Raises Physical Lock Res by 5%
Blind Res +5% Raises Blind Res by 5%
Stun Res +5% Raises Stun Res by 5%