Rolling Break |
Deals moderate physical damage (175% potency) to all enemies in area of effect, rarely lowers ATK for 3 turns |
Dragon Mercenary |
Battle start: Raises ATK and Move for 3 turns |
Apprentice Commander |
When making a physical attack: For number of attacked enemies only, raises ATK for 1 turn |
(ATK +20) x2 |
Raises max ATK by 20 |
(HP +15) x2 |
Raises max HP by 15 |
(MP +10) x2 |
Raises max MP by 10 |
ATK +10 |
Raises max ATK by 10 |
DEF +15 |
Raises max DEF by 15 |
AGL +10 |
Raises max AGL by 10 |
WIS +10 |
Raises max WIS by 10 |
(Crack-type Physical Potency +1.5%) x2 |
Raises Crack-type physical potency by 1.5% |
(Crack-type Physical Brilliant +1.5%) x2 |
Raises Crack-type physical brilliant by 1.5% |
Crack-type Physical MP Cost -10% |
Lowers Crack-type physical MP cost by 10% |
(Physical Potency +1%) x2 |
Raises physical potency by 1% |
(Physical Brilliant +1%) x2 |
Raises physical brilliant by 1% |
Physical MP Cost -5% |
Lowers physical MP cost by 5% |
All Damage Down 1% |
Reduces all damage taken by 1% |
Woosh Res +5% |
Raises Woosh Res by 5% |
Woosh-type Physical Res +5% |
Raises Woosh-type Physical Res by 5% |
Woosh-type Martial Res +5% |
Raises Woosh-type Martial Res by 5% |
Woosh-type Spell Res +5% |
Raises Woosh-type Spell Res by 5% |
Woosh-type Breath Res +5% |
Raises Woosh-type Breath Res by 5% |
Zap Res +5% |
Raises Zap Res by 5% |
Zap-type Physical Res +5% |
Raises Zap-type Physical Res by 5% |
Zap-type Martial Res +5% |
Raises Zap-type Martial Res by 5% |
Zap-type Spell Res +5% |
Raises Zap-type Spell Res by 5% |
Zap-type Breath Res +5% |
Raises Zap-type Breath Res by 5% |
(Charm Res +5%) x2 |
Raises Charm Res by 5% |
(Poison Res +5%) x2 |
Raises Poison Res by 5% |
Physical Lock Res +5% |
Raises Physical Lock Res by 5% |
Paralysis Res +5% |
Raises Paralysis Res by 5% |