Mandrake Mercenary

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Lv: 115
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 20

Leader Perk:
None

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:
Abilities
Level Type Name MP Element Range Description
1 Helichopter 7
Radius 1
Deals minor physical damage (110% potency) to all enemies in area of effect
16 Blizzard Rush 17
1
Deals moderate Crack-type physical damage (180% potency) to 1 enemy
Rolling Break 35
Radius 1
Deals moderate physical damage (175% potency) to all enemies in area of effect, rarely lowers ATK for 3 turns
Base Perks
Level Name Description
1 ATK +3 Raises max ATK by 3
85, 95, 105, 115 Blizzard Rush potency +2% Raises Blizzard Rush potency by 2%
Awakening Perks
Awakening Name Description
1 Move +1 Raises Move by 1
2 Frizz Res +25 Raises Frizz resistance by 25
3, 5 Blizzard Rush potency +5% Raises Blizzard Rush potency by 5%
3, 5 Rolling Break potency +5% Raises Rolling Break potency by 5%
4 Sizz Res +25 Raises Sizz resistance by 25
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Rolling Break Deals moderate physical damage (175% potency) to all enemies in area of effect, rarely lowers ATK for 3 turns
Dragon Mercenary Battle start:
Raises ATK and Move for 3 turns
Apprentice Commander When making a physical attack:
For number of attacked enemies only, raises ATK for 1 turn
(ATK +20) x2 Raises max ATK by 20
(HP +15) x2 Raises max HP by 15
(MP +10) x2 Raises max MP by 10
ATK +10 Raises max ATK by 10
DEF +15 Raises max DEF by 15
AGL +10 Raises max AGL by 10
WIS +10 Raises max WIS by 10
(Crack-type Physical Potency +1.5%) x2 Raises Crack-type physical potency by 1.5%
(Crack-type Physical Brilliant +1.5%) x2 Raises Crack-type physical brilliant by 1.5%
Crack-type Physical MP Cost -10% Lowers Crack-type physical MP cost by 10%
(Physical Potency +1%) x2 Raises physical potency by 1%
(Physical Brilliant +1%) x2 Raises physical brilliant by 1%
Physical MP Cost -5% Lowers physical MP cost by 5%
All Damage Down 1% Reduces all damage taken by 1%
Woosh Res +5% Raises Woosh Res by 5%
Woosh-type Physical Res +5% Raises Woosh-type Physical Res by 5%
Woosh-type Martial Res +5% Raises Woosh-type Martial Res by 5%
Woosh-type Spell Res +5% Raises Woosh-type Spell Res by 5%
Woosh-type Breath Res +5% Raises Woosh-type Breath Res by 5%
Zap Res +5% Raises Zap Res by 5%
Zap-type Physical Res +5% Raises Zap-type Physical Res by 5%
Zap-type Martial Res +5% Raises Zap-type Martial Res by 5%
Zap-type Spell Res +5% Raises Zap-type Spell Res by 5%
Zap-type Breath Res +5% Raises Zap-type Breath Res by 5%
(Charm Res +5%) x2 Raises Charm Res by 5%
(Poison Res +5%) x2 Raises Poison Res by 5%
Physical Lock Res +5% Raises Physical Lock Res by 5%
Paralysis Res +5% Raises Paralysis Res by 5%