Malroth

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 65

Leader Perk:
Enemy Zap Res -25%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:
Abilities
Level Type Name MP Element Range Description
1 Deadly Breath 27
Straight Line
Occasionally puts to sleep or envenomates all enemies in area of effect
36 Destroyer's Bellow 93
Straight Line
Deals major martial damage (255 base potency) to all enemies in area of effect, occasionally poisons, rarely blinds, very rarely stuns
54 Lightning Storm 120
Rhombus
Deals major Zap-type spell damage to all enemies in area of effect, very rarely paralyses
Withering Glint 111
Front
Deals major martial damage (255 base potency) to all enemies in area of effect, occasionally paralyses, rarely binds, very rarely curses
Base Perks
Level Name Description
1 DEF +20 Raises max DEF by 20
1 WIS +15 Raises max WIS by 15
1 Sacrificial Rite When any other ally is KO'd:
For number of KO'd allies only, heals 300 HP and restores 80 MP to the user
This perk can be triggered by an attack on an ally
110, 120, 130, 140 Lightning Storm potency +2% Raises Lightning Storm potency by 2%
Awakening Perks
Awakening Name Description
1 Dark God's Advent Battle start:
Raises Move, DEF, and Spell Res for 2 turns
2 Crack Res +25 Raises Crack resistance by 25
3, 5 Lightning Storm potency +5% Raises Lightning Storm potency by 5%
3, 5 Withering Glint potency +5% Raises Withering Glint potency by 5%
3,5 Martial Potency +5% Raises martial potency by 5%
4 Woosh Res +25 Raises Woosh resistance by 25
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Withering Glint Deals major martial damage (255 base potency) to all enemies in area of effect, occasionally paralyses, rarely binds, very rarely curses
Regenerating Flesh Battle start:
Massively raises Self HP Healing Effects for 99 turns
Desperation Fullheal Heals the user to full HP when HP drops to 20% or less, 1 time per battle
This perk can be triggered when the attack is from an ally
HP +50 Raises max HP by 50
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
Sleep Success Rate +10% Raises Sleep success rate by 10%
Poison Success Rate +10% Raises Poison success rate by 10%
Paralysis Success Rate +10% Raises Paralysis success rate by 10%
(Zap-type Spell Potency +1.5%) x2 Raises Zap-type spell potency by 1.5%
(Zap-type Spell Brilliant +1.5%) x2 Raises Zap-type spell brilliant by 1.5%
Zap-type Spell MP Cost -10% Lowers Zap-type spell MP cost by 10%
(Martial Potency +1%) x2 Raises martial potency by 1%
Martial MP Cost -5% Lowers martial MP cost by 5%
All Damage Down 1% Reduces all damage taken by 1%
Frizz Res +5% Raises Frizz Res by 5%
Frizz-type Physical Res +5% Raises Frizz-type Physical Res by 5%
Frizz-type Martial Res +5% Raises Frizz-type Martial Res by 5%
Frizz-type Spell Res +5% Raises Frizz-type Spell Res by 5%
Frizz-type Breath Res +5% Raises Frizz-type Breath Res by 5%
Sizz Res +5% Raises Sizz Res by 5%
Sizz-type Physical Res +5% Raises Sizz-type Physical Res by 5%
Sizz-type Martial Res +5% Raises Sizz-type Martial Res by 5%
Sizz-type Spell Res +5% Raises Sizz-type Spell Res by 5%
Sizz-type Breath Res +5% Raises Sizz-type Breath Res by 5%
(Confusion Res +5%) x2 Raises Confusion Res by 5%
(Martial Lock Res +5%) x2 Raises Martial Lock Res by 5%
Sleep Res +5% Raises Sleep Res by 5%
Stun Res +5% Raises Stun Res by 5%