Lv: | 140 |
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HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 50 |
Weaknesses: | ![]() |
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Resistances: | ![]() |
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Immunities: | ![]() |
Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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Abilities | ||||||
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Level | Type | Name | MP | Element | Range | Description |
1 | ![]() |
Backswing | 33 | ![]() |
![]() Front |
Deals moderate Zap-type physical damage (165% potency) to 1 enemy, pulls up to 1 space closer, occasionally stuns |
32 | ![]() |
Rising Slice | 56 | ![]() |
![]() Fan (S) |
Deals major physical damage (250% potency) to all enemies in area of effect |
52 | ![]() |
Jolting Slash | 67 | ![]() |
![]() Straight Line |
Deals moderate Zap-type physical damage (140% potency) to all enemies in area of effect 2 times |
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Sunderbolt Triple | 64 | ![]() |
![]() 1-3 |
Deals minor Zap-type physical damage (105% potency) to 1 enemy 3 times |
Base Perks | ||
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Level | Name | Description |
1 | ATK +15 | Raises max ATK by 15 |
1 | AGL +20 | Raises max AGL by 20 |
1 | Dualwielding | When attacking: Occasionally attacks with Soaring Blade if enemy is within 1 to 3-space range (Soaring Blade: Deals minor Zap-type physical damage (75% potency) to 1 enemy) |
110, 120, 130, 140 | Jolting Slash potency +2% | Raises Jolting Slash potency by 2% |
Awakening Perks | ||
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Awakening | Name | Description |
1 | Beastly Commander | Raises Zap-type physical potency by 10% and raises Move by 1 |
2 | Woosh Res +25 | Raises Woosh resistance by 25 |
3, 5 | Jolting Slash potency +5% | Raises Jolting Slash potency by 5% |
3, 5 | Sunderbolt Triple potency +5% | Raises Sunderbolt Triple potency by 5% |
4 | Crack Res +25 | Raises Crack resistance by 25 |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
Talent Blossom | |
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Name | Description |
Sunderbolt Triple | Deals minor Zap-type physical damage (105% potency) to 1 enemy 3 times |
Fierce Tiger | Battle start: Greatly raises ATK and AGL for 3 turns |
Physical Critical Hit Rate +10% | Raises physical critical hit rate by 10% |
(HP +50) x2 | Raises max HP by 50 |
(HP +25) x2 | Raises max HP by 25 |
(MP +15) x2 | Raises max MP by 15 |
ATK +15 | Raises max ATK by 15 |
DEF +25 | Raises max DEF by 25 |
AGL +15 | Raises max AGL by 15 |
WIS +15 | Raises max WIS by 15 |
(Zap-type Physical Potency +1.5%) x2 | Raises Zap-type physical potency by 1.5% |
(Zap-type Physical Brilliant +1.5%) x2 | Raises Zap-type physical brilliant by 1.5% |
Zap-type Physical MP Cost -10% | Lowers Zap-type physical MP cost by 10% |
(Physical Potency +1%) x2 | Raises physical potency by 1% |
(Physical Brilliant +1%) x2 | Raises physical brilliant by 1% |
Physical MP Cost -5% | Lowers physical MP cost by 5% |
All Damage Down 1% | Reduces all damage taken by 1% |
Bang Res +5% | Raises Bang Res by 5% |
Bang-type Physical Res +5% | Raises Bang-type Physical Res by 5% |
Bang-type Martial Res +5% | Raises Bang-type Martial Res by 5% |
Bang-type Spell Res +5% | Raises Bang-type Spell Res by 5% |
Bang-type Breath Res +5% | Raises Bang-type Breath Res by 5% |
Zam Res +5% | Raises Zam Res by 5% |
Zam-type Physical Res +5% | Raises Zam-type Physical Res by 5% |
Zam-type Martial Res +5% | Raises Zam-type Martial Res by 5% |
Zam-type Spell Res +5% | Raises Zam-type Spell Res by 5% |
Zam-type Breath Res +5% | Raises Zam-type Breath Res by 5% |
(Confusion Res +5%) x2 | Raises Confusion Res by 5% |
(Physical Lock Res +5%) x2 | Raises Physical Lock Res by 5% |
Bind Res +5% | Raises Bind Res by 5% |
Blind Res +5% | Raises Blind Res by 5% |