Lavilea

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Lv: 150
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 70

Leader Perk:
Nature Breath Potency +20% & Nature Martial Potency +15%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Arcane Breath*
120
T
Deals major Frizz-type, Sizz-type, Crack-type, Woosh-type, Bang-type, Zap-type, or Zam-type breath damage (240 base potency) to all enemies in area of effect
38 Blaze Seed*
84
1-3
Deals major Sizz-type martial damage (380 base potency) to 1 enemy, often raises the user's damage dealt for 3 turns
54 Solar Flare*
127
Fan (L)
Deals major Sizz-type breath damage (350 base potency) to all enemies in area of effect
80 Royal Folium*
145
1-3
Deals huge breath damage (490 base potency) to 1 enemy, greatly lowers damage dealt for 3 turns
(Times usable: 1)
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 DEF +20 Raises max DEF by 20
1 Glimmering Queen of Lush Green*
Battle start:
Grants a barrier that takes up to 1500 damage for the user for 99 turns that also reduces damage taken by 30% and raises damage dealt by 20%
1 Lush Green Aura*
Raises Sizz, Crack, and Woosh resistance by 75
Raises Bang and Zap resistance by 125
This perk only activates inside the Calamitous Abyss
110, 120, 130, 140 Martial Potency/Recovery +2% Raises martial potency/recovery by 2%
110, 120, 130, 140 Breath Potency/Recovery +2% Raises breath potency/recovery by 2%
150 Ability Potency/Recovery +2% Raises ability potency/recovery by 2%
Awakening Perks
Awakening Name Description
1 Lavilea Soul*
Action start on odd turns until turn 10:
Raises DEF, AGL, and martial and breath potency/recovery for 3 turns, removes some status ailments
2 Blossoming Flower Flash*
Action start:
Attacks with Elemental Bloom* if enemy is within large rhombus area, 1 time per battle
(Elemental Bloom*: Deals major unreflectable Frizz-type, Sizz-type, Crack-type, Woosh-type, Bang-type, Zap-type, or Zam-type breath damage (165 base potency) to all enemies in area of effect, grants the user x1.5 martial and breath potency/recovery for 1 turn)
3 Lush Green Veil*
Grants a barrier that takes up to 1500 damage for the user for 99 turns that also reduces damage taken by 30% and raises damage dealt by 20% when the user's HP drops to 50% or less, 1 time per battle
This perk can be triggered when the attack is from an ally
3, 5 Martial Potency/Recovery +5% Raises martial potency/recovery by 5%
3, 5 Breath Potency/Recovery +5% Raises breath potency/recovery by 5%
4 Elemental Bloom*
When reducing an enemy's HP to 70% or less, or when attacking an enemy with 70% HP or less:
Attacks with Elemental Bloom* if enemy is within large rhombus area, 1 time per battle
5 Nature's Abyss Explorer*
Battle start:
Massively raises evasion rate for 3 turns

Battle start:
If there are 5 Nature allies (incl. self) in the party:
Enables Abyss Explorer for all Nature allies (incl. self) for 10 turns
When a unit is in the Abyss Explorer state, the unit's damage dealt, Physical Res, Martial Res, Spell Res, and Breath Res are all raised by 15%
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Abyss Panel
Note: All perks in a row must be obtained to access the next row
Arcane Breath* potency +5%
HP +50
Arcane Breath* potency +5%
Abyss Only Frizz-type Potency +10%*

Raises Frizz-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Sizz-type Potency +10%*

Raises Sizz-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Crack-type Potency +10%*

Raises Crack-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Woosh-type Potency +10%*

Raises Woosh-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Bang-type Potency +10%*

Raises Bang-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Zap-type Potency +10%*

Raises Zap-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Zam-type Potency +10%*

Raises Zam-type potency by 10%

This perk only activates inside the Calamitous Abyss
DEF +15
Arcane Breath* potency +5%
Abyss Only Frizz-type Potency +10%*

Raises Frizz-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Sizz-type Potency +10%*

Raises Sizz-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Crack-type Potency +10%*

Raises Crack-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Woosh-type Potency +10%*

Raises Woosh-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Bang-type Potency +10%*

Raises Bang-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Zap-type Potency +10%*

Raises Zap-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Zam-type Potency +10%*

Raises Zam-type potency by 10%

This perk only activates inside the Calamitous Abyss
MP +30
Arcane Breath* potency +5%
Abyss Only Frizz-type Potency +10%*

Raises Frizz-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Sizz-type Potency +10%*

Raises Sizz-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Crack-type Potency +10%*

Raises Crack-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Woosh-type Potency +10%*

Raises Woosh-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Bang-type Potency +10%*

Raises Bang-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Zap-type Potency +10%*

Raises Zap-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Zam-type Potency +10%*

Raises Zam-type potency by 10%

This perk only activates inside the Calamitous Abyss
HP +50
Arcane Breath* potency +5%
Abyss Only Frizz-type Potency +10%*

Raises Frizz-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Sizz-type Potency +10%*

Raises Sizz-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Crack-type Potency +10%*

Raises Crack-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Woosh-type Potency +10%*

Raises Woosh-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Bang-type Potency +10%*

Raises Bang-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Zap-type Potency +10%*

Raises Zap-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Zam-type Potency +10%*

Raises Zam-type potency by 10%

This perk only activates inside the Calamitous Abyss
HP +50
Arcane Breath* potency +5%
Abyss Only Frizz-type Potency +10%*

Raises Frizz-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Sizz-type Potency +10%*

Raises Sizz-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Crack-type Potency +10%*

Raises Crack-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Woosh-type Potency +10%*

Raises Woosh-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Bang-type Potency +10%*

Raises Bang-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Zap-type Potency +10%*

Raises Zap-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Zam-type Potency +10%*

Raises Zam-type potency by 10%

This perk only activates inside the Calamitous Abyss
DEF +15
Arcane Breath* potency +5%
HP +50
Nature Frizz-type Potency +3%

Raises Nature Frizz-type potency by 3%
Nature Sizz-type Potency +3%

Raises Nature Sizz-type potency by 3%
Nature Crack-type Potency +3%

Raises Nature Crack-type potency by 3%
Nature Woosh-type Potency +3%

Raises Nature Woosh-type potency by 3%
Nature Bang-type Potency +3%

Raises Nature Bang-type potency by 3%
Nature Zap-type Potency +3%

Raises Nature Zap-type potency by 3%
Nature Zam-type Potency +3%

Raises Nature Zam-type potency by 3%