| Lv: | 150 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 50 |
| Weaknesses: | ![]() |
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| Resistances: | ![]() |
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| Immunities: | ![]() |
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Note: All perks/abilities denoted with an * are using unofficial translations
| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Nature Enhancement* ネイチャーエンハンス |
45 | ![]() |
![]() 1-3 (incl. self) |
Raises Nature Enhancement of all Nature allies in area of effect for 4 turns |
| 33 | ![]() |
Kyu! Take This!* これでもくらうキュ |
122 | ![]() |
![]() T (Long) |
Deals major Zam-type breath damage (300 base potency) to all enemies in area of effect, often confuses |
| 54 | ![]() |
Ethenel Spark* エテーネルスパーク |
140 | ![]() |
![]() 2-4 |
Deals major Zap-type spell damage to all enemies in area of effect, often lowers Zap Res for 3 turns |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | Max HP +30 | Raises max HP by 30 |
| 1 | WIS +15 | Raises max WIS by 15 |
| 1 | Kyuron Time Sprite* 時の妖精キュ |
Battle start, action start, or when revived: Reduces damage taken by 30% and raises damage dealt by 20% if the user's HP is 30% or over |
| 1 | Abyss Only Nature Elemental Potency +50%* 深淵限定自然系全属性威力+50% |
When challenging a Nature stage within the Calamitous Abyss: Raises Nature Frizz-type, Sizz-type, Crack-type, Woosh-type, Bang-type, Zap-type, and Zam-type potency by 50% This perk activates even when the unit is not in the party |
| 110, 120, 130, 140 | Ethenel Spark* potency +2% | Raises Ethenel Spark* potency by 2% |
| 150 | Ability Potency/Recovery +2% | Raises ability potency/recovery by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | Kyururururuu!* キュルルルルゥー! |
Heals 70% of max HP, removes some status ailments, and raises Nature Enhancement for 3 turns when the user's HP drops to 70% or less, 1 time per battle This perk can be triggered when the attack is from an ally Triggers Kyururururuu!* when the user's HP drops to 70% or less, 1 time per battle This perk can be triggered when the attack is from an ally (Kyururururuu!*: Raises Nature Enhancement of all Nature allies (incl. self) in large rhombus area of effect for 4 turns (self: 5 turns)) |
| 2 | Crack Res +25 | Raises Crack resistance by 25 |
| 3 | Casualty Manipulation* 因果律操作 |
Battle start: Enacts Auto Revive (25% of max HP) for 99 turns When revived: Raises Nature Enhancement of all Nature allies (incl. self) in the surrounding large rhombus for 4 turns, 1 time per battle |
| 3, 5 | Ethenel Spark* potency +5% | Raises Ethenel Spark* potency by 5% |
| 4 | Zap Res +25 | Raises Zap resistance by 25 |
| 5 | My Favourite Treats* ボクの愛好食用物質 |
Action start until turn 10: Heals 100 HP for all allies in the surrounding large rhombus (incl. self) Restores 15 MP for all Nature allies in the surrounding large rhombus (incl. self) |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
| 1, 2, 3, 4, 5 | Abyss Only Nature Elemental Potency +10%* 深淵限定自然系全属性威力+10% |
When challenging an Nature stage within the Calamitous Abyss: Raises Nature Frizz-type, Sizz-type, Crack-type, Woosh-type, Bang-type, Zap-type, and Zam-type potency by 10% This perk activates even when the unit is not in the party |