Lv: | 140 |
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HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 60 |
Weaknesses: | ![]() |
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Resistances: | ![]() |
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Immunities: | ![]() |
Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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Abilities | ||||||
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Level | Type | Name | MP | Element | Range | Description |
1 | ![]() |
Priest's Blessing | 28 | ![]() |
![]() 1-2 (incl. self) |
Raises ATK and Spell Res for 1 ally for 3 turns |
31 | ![]() |
Leg Thrust | 42 | ![]() |
![]() Straight Line |
Deals major physical damage (250% potency) to all enemies in area of effect, rarely binds |
56 | ![]() |
Multiheal | 70 | ![]() |
![]() 1-2 (incl. self) |
Heals a major amount of HP for all allies in area of effect |
80 | ![]() |
Über Maulstrom | 74 | ![]() |
![]() Straight Line |
Deals major physical damage (300% potency) to all enemies in area of effect, knocks them back up to 2 spaces Turns needed: 3 (Times usable: 1) |
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Gospel of Zamoksva | 46 | ![]() |
![]() 1-2 (incl. self) |
Raises ATK and WIS of all allies in area of effect for 3 turns |
Base Perks | ||
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Level | Name | Description |
1 | Max HP +30 | Raises max HP by 30 |
1 | Max MP +15 | Raises max MP by 15 |
1 | Defender of Zamoksva | Turn 3 action start: Restores 20% of max MP and greatly raises DEF for 3 turns |
110, 120, 130, 140 | Multiheal recovery +2% | Raises Multiheal recovery by 2% |
110, 120, 130, 140 | Über Maulstrom potency +2% | Raises Über Maulstrom potency by 2% |
Awakening Perks | ||
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Awakening | Name | Description |
1 | Goddess's Blessing | Battle start: Reduces damage taken by 10% for 5 turns |
2 | Bang Res +25 | Raises Bang resistance by 25 |
3, 5 | Multiheal recovery +5% | Raises Multiheal recovery +5% |
3, 5 | Über Maulstrom potency +5% | Raises Über Maulstrom potency +5% |
3, 5 | Ability MP Cost -5% | Lowers ability MP cost by 5% |
3, 5 | Max HP +50 | Raises max HP by 50 |
4 | Frizz Res +25 | Raises Frizz resistance by 25 |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
Talent Blossom | |
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Name | Description |
Gospel of Zamoksva | Raises ATK and WIS of all allies in area of effect for 3 turns |
Health Professional | Lowers healing ability MP cost by 10%, raises recovery by 10% |
Serene Formation | Action start until turn 10: Restores 10 MP for all allies in the surrounding rhombus (incl. self) |
Move +1 | Raises Move by 1 |
(HP +25) x4 | Raises max HP by 25 |
(MP +15) x2 | Raises max MP by 15 |
ATK +15 | Raises max ATK by 15 |
(DEF +25) x2 | Raises max DEF by 25 |
AGL +15 | Raises max AGL by 15 |
(WIS +15) x3 | Raises max WIS by 15 |
(Healing Spell Recovery +1.5%) x2 | Raises healing spell recovery by 1.5% |
Spell MP Cost -5% | Lowers spell MP cost by 5% |
(Physical Potency +1%) x2 | Raises physical potency by 1% |
Physical MP Cost -5% | Lowers physical MP cost by 5% |
All Damage Down 1% | Reduces all damage taken by 1% |
Woosh Res +5% | Raises Woosh Res by 5% |
Woosh-type Physical Res +5% | Raises Woosh-type Physical Res by 5% |
Woosh-type Martial Res +5% | Raises Woosh-type Martial Res by 5% |
Woosh-type Spell Res +5% | Raises Woosh-type Spell Res by 5% |
Woosh-type Breath Res +5% | Raises Woosh-type Breath Res by 5% |
Zam Res +5% | Raises Zam Res by 5% |
Zam-type Physical Res +5% | Raises Zam-type Physical Res by 5% |
Zam-type Martial Res +5% | Raises Zam-type Martial Res by 5% |
Zam-type Spell Res +5% | Raises Zam-type Spell Res by 5% |
Zam-type Breath Res +5% | Raises Zam-type Breath Res by 5% |
(Paralysis Res +5%) x2 | Raises Paralysis Res by 5% |
(Blind Res +5%) x2 | Raises Blind Res by 5% |
Spell Lock Res +5% | Raises Spell Lock Res by 5% |
Curse Res +5% | Raises Curse Res by 5% |