Killing Machine

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 50

Leader Perk:
Crack-type Physical Potency +20%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:
Abilities
Level Type Name MP Element Range Description
1 Blizzard Rush 17
1
Deals moderate Crack-type physical damage (180% potency) to 1 enemy
31 Rolling Attack 30
Radius 1
Deals moderate physical damage (175% potency) to all enemies in area of effect
51 Kacrackle Slash 38
1
Deals major Crack-type physical damage (270% potency) to 1 enemy
Falcon Kacrackle Slash 51
1-2
Deals moderate Crack-type physical damage (155% potency) to 1 enemy 2 times
Base Perks
Level Name Description
1 ATK +15 Raises max ATK by 15
1 DEF +20 Raises max DEF by 20
110, 120, 130, 140 Kacrackle Slash potency +2% Raises Kacrackle Slash potency by 2%
Awakening Perks
Awakening Name Description
1 Move +1 Raises Move by 1
2 Zam Res +25 Raises Zam resistance by 25
3, 5 Kacrackle Slash potency +5% Raises Kacrackle Slash potency by 5%
3, 5 Falcon Kacrackle Slash potency +5% Raises Falcon Kacrackle Slash potency by 5%
4 Frizz Res +25 Raises Frizz resistance by 25
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Falcon Kacrackle Slash Deals moderate Crack-type physical damage (155% potency) to 1 enemy 2 times
Rare Successive Attack When making a physical attack:
Rarely activates a physical ability or Fight 2 times in succession
This perk can be triggered by non-damage dealing abilities
Physical Teachings Raises physical potency/recovery by 15%
Frankenstein Program Heals a major amount of HP and greatly raises ATK and DEF for 99 turns when the user's HP drops to 40% or less, 1 time per battle
This perk can be triggered when the attack is from an ally
Successive Attack Chance +10% Raises successive attack rate by 10%
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Crack-type Physical Potency +1.5%) x2 Raises Crack-type physical potency by 1.5%
(Crack-type Physical Brilliant +1.5%) x2 Raises Crack-type physical brilliant by 1.5%
Crack-type Physical MP Cost -10% Lowers Crack-type physical MP cost by 10%
(Physical Potency +1%) x2 Raises physical potency by 1%
(Physical Brilliant +1%) x2 Raises physical brilliant by 1%
Physical MP Cost -5% Lowers physical MP cost by 5%
All Damage Down 1% Reduces all damage taken by 1%
Bang Res +5% Raises Bang Res by 5%
Bang-type Physical Res +5% Raises Bang-type Physical Res by 5%
Bang-type Martial Res +5% Raises Bang-type Martial Res by 5%
Bang-type Spell Res +5% Raises Bang-type Spell Res by 5%
Bang-type Breath Res +5% Raises Bang-type Breath Res by 5%
Zap Res +5% Raises Zap Res by 5%
Zap-type Physical Res +5% Raises Zap-type Physical Res by 5%
Zap-type Martial Res +5% Raises Zap-type Martial Res by 5%
Zap-type Spell Res +5% Raises Zap-type Spell Res by 5%
Zap-type Breath Res +5% Raises Zap-type Breath Res by 5%
(Confusion Res +5%) x2 Raises Confusion Res by 5%
(Bind Res +5%) x2 Raises Bind Res by 5%
Sleep Res +5% Raises Sleep Res by 5%
Physical Lock Res +5% Raises Physical Lock Res by 5%