| Lv: | 150 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 65 |
| Weaknesses: | ![]() |
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| Resistances: | ![]() |
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| Immunities: | ![]() |
| Family: | ![]() |
Role: | ![]() |
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Note: All perks/abilities denoted with an * are using unofficial translations
| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Jugger Tackle* ジャハタックル |
32 | ![]() |
![]() Straight Line |
Deals moderate physical damage (170% potency) to all enemies in area of effect, moves up to 5 spaces, occasionally stuns |
| 36 | ![]() |
Demonic Roaring Tempest* 魔神の轟嵐 |
148 | ![]() |
![]() Front |
Deals major Woosh-type spell damage proportional to ATK to all enemies in area of effect, occasionally raises damage taken for 3 turns |
| 50 | ![]() |
Haymaker | 82 | ![]() |
![]() 1-3 |
Deals major physical damage (410% potency) to 1 enemy, often paralyses |
| 52 | ![]() |
Roaring Thunder* とどろく稲妻 |
119 | ![]() |
![]() 1-3 |
Deals major Zap-type spell damage proportional to ATK to 1 enemy, ignores some Light Damage Res Can only be used in Full Power state |
| 82 | ![]() |
Giant Rock Chuck* 超巨岩投げ |
160 | ![]() |
![]() Front |
Deals major martial damage proportional to ATK to all enemies in area of effect, often lowers damage dealt for 3 turns Can only be used in Full Power state |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | Max HP +30 | Raises max HP by 30 |
| 1 | Max MP +15 | Raises max MP by 15 |
| 1 | Lord of Darkness's Retainer* 暗黒神の忠臣 |
Battle start: Reduces damage taken by 20% for 3 turns and enacts Transformative Auto Revive (100% of max HP) for 99 turns When revived: Raises ATK and AGL, massively raises damage dealt, reduces damage taken by 50%, and grants a barrier that reflects spell attacks for 3 turns Transforms into Full Power state for 99 turns, 1 time per battle |
| 110, 120, 130, 140 | Physical Potency/Recovery +2% | Raises physical potency/recovery by 2% |
| 110, 120, 130, 140 | Martial Potency/Recovery +2% | Raises martial potency/recovery by 2% |
| 110, 120, 130, 140 | Spell Potency/Recovery +2% | Raises spell potency/recovery by 2% |
| 150 | Ability Potency/Recovery +2% | Raises ability potency/recovery by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | The Sealed Demon* 封印されし魔神 |
Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns Action start on even turns until turn 10: Heals 10% of max HP and restores 4% of max MP |
| 2 | Crack Res +25 | Raises Crack resistance by 25 |
| 3 | Dark Defences* 暗黒の守り |
Battle start, action start, or when revived: Nullifies some status ailments if the user's HP is 70% or over |
| 3, 5 | Physical Potency/Recovery +5% | Raises physical potency/recovery by 5% |
| 3, 5 | Martial Potency/Recovery +5% | Raises martial potency/recovery by 5% |
| 3, 5 | Spell Potency/Recovery +5% | Raises spell potency/recovery by 5% |
| 4 | Bang Res +25 | Raises Bang resistance by 25 |
| 5 | Idiots! I-DI-OTS! | When attacked and KO'd by enemy: Attacks with Idiots! I-DI-OTS! if enemy is within 1 to 4-space range, 1 time per battle (Idiots! I-DI-OTS!: Deals major spell damage proportional to ATK to all enemies in rhombus area of effect, often stuns, generates demonic barrier spaces that raise damage taken by 10% for enemies on those spaces only for 3 turns) |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |