Imp

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Lv: 110
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 15

Leader Perk:
None

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:
Abilities
Level Type Name MP Element Range Description
1 Cool Breath 9
Straight Line
Deals minor Crack-type breath damage (19 base damage) to all enemies in area of effect
16 Bang 8
2
Deals minor Bang-type spell damage to all enemies in area of effect
Kaboom 95
2
Deals major Bang-type spell damage to all enemies in area of effect
Base Perks
Level Name Description
80, 90, 100, 110 Bang potency +2% Raises Bang potency by 2%
Awakening Perks
Awakening Name Description
1 Max MP +5 Raises max MP by 5
2 Frizz Res +25 Raises Frizz resistance by 25
3, 5 Bang potency +5% Raises Bang potency by 5%
3, 5 Kaboom potency +5% Raises Kaboom potency by 5%
4 Sizz Res +25 Raises Sizz resistance by 25
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Kaboom Deals major Bang-type spell damage to all enemies in area of effect
Waxing Magical Might Lowers Kaboom MP cost by 50%
MP +100 Raises max MP by 100
(WIS +20) x2 Raises max WIS by 20
(HP +15) x2 Raises max HP by 15
(MP +10) x2 Raises max MP by 10
ATK +10 Raises max ATK by 10
DEF +15 Raises max DEF by 15
AGL +10 Raises max AGL by 10
WIS +10 Raises max WIS by 10
(Bang-type Spell Potency +1.5%) x2 Raises Bang-type spell potency by 1.5%
(Bang-type Spell Brilliant +1.5%) x2 Raises Bang-type spell brilliant by 1.5%
Bang-type Spell MP Cost -10% Lowers Bang-type spell MP cost by 10%
(Spell Potency +1%) x2 Raises spell potency by 1%
(Spell Brilliant +1%) x2 Raises spell brilliant by 1%
Spell MP Cost -5% Lowers spell MP cost by 5%
All Damage Down 1% Reduces all damage taken by 1%
Woosh Res +5% Raises Woosh Res by 5%
Woosh-type Physical Res +5% Raises Woosh-type Physical Res by 5%
Woosh-type Martial Res +5% Raises Woosh-type Martial Res by 5%
Woosh-type Spell Res +5% Raises Woosh-type Spell Res by 5%
Woosh-type Breath Res +5% Raises Woosh-type Breath Res by 5%
Zap Res +5% Raises Zap Res by 5%
Zap-type Physical Res +5% Raises Zap-type Physical Res by 5%
Zap-type Martial Res +5% Raises Zap-type Martial Res by 5%
Zap-type Spell Res +5% Raises Zap-type Spell Res by 5%
Zap-type Breath Res +5% Raises Zap-type Breath Res by 5%
(Curse Res +5%) x2 Raises Curse Res by 5%
(Paralysis Res +5%) x2 Raises Paralysis Res by 5%
Stun Res +5% Raises Stun Res by 5%
Spell Lock Res +5% Raises Spell Lock Res by 5%