Immortal Swordsman Terry

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 60

Leader Perk:
Hero & Undead ATK +15%

Weaknesses: /
Resistances: /
Immunities:
Family/Subfamily: / Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Nightmarish Eyes*
悪夢のひとみ
26
1-3
Often puts 1 enemy to sleep
33 Immortal Iceslash*
不死の氷剣
111
Fan
Deals major Crack-type physical damage (330% potency) to all enemies in area of effect, pulls up to 1 space closer, occasionally paralyses, rarely curses
52 Soul Breaker*
ソウルブレイク
120
1-3
Deals major martial damage proportional to ATK to 1 enemy, ignores some Light Damage Res
82 Deadly Lightning Storm*
亡剣ジゴスパーク
145
Front
Deals major Zap-type spell damage proportional to ATK to all enemies in area of effect, very rarely puts to sleep, stuns, paralyses, charms, confuses, blinds, poisons, curses, binds; or locks enemy's physcial, martial, spell, and breath attacks
Turns needed: 2 (Times usable: 2)
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 ATK +15 Raises max ATK by 15
1 Immortal Obsession*
不死の執念
Does not get KO'd when HP hits 0
Unit will be KO'd at the end of its next action
(Perk activates 1 time per battle)
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks
1 Banquet of the Dead*
死霊のうたげ
When any ally (incl. self) inflicts Sleep, Stun, Paralysis, Charm, Confusion, Blind, Poison, Curse, Bind, Physical Lock, Martial Lock, Spell Lock, or Breath Lock on an enemy with an ability:
Raises ATK and greatly raises damage dealt for 3 turns (4 turns if activated by an ally's ability)
This perk can be triggered by non-damage dealing abilities
110, 120, 130, 140 Soul Breaker* potency +2% Raises Soul Breaker* potency by 2%
110, 120, 130, 140 Deadly Lightning Storm* potency +2% Raises Deadly Lightning Storm* potency by 2%
Awakening Perks
Awakening Name Description
1 Immortal Swordsman*
不死の剣士
Battle start:
Greatly raises ATK, AGL, and Move for 3 turns

If there are 3 or more Hero or Undead allies (incl. self) in the party:
Massively raises evasion rate for 3 turns
2 Crack Res +25 Raises Crack resistance by 25
3 Immutable Heart*
不動のこころ
When afflicted with a status ailment:
Removes some status ailments, 1 time per battle
This perk can be triggered by non-damage dealing abilities or attacks by allies
3, 5 Soul Breaker* potency +5% Raises Soul Breaker* potency by 5%
3, 5 Deadly Lightning Storm* potency +5% Raises Deadly Lightning Storm* potency by 5%
4 Frizz Res +25 Raises Frizz resistance by 25
5 AGL +40 Raises AGL by 40
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%