Hussar

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 35

Leader Perk:
Hero Physical Potency +10%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:
Abilities
Level Type Name MP Element Range Description
1 Critical Art 14
Self
Raises the user's Tension for 1 turn, raises AGL for 3 turns
(Times usable: 3)
22 Burred Blade 38
1-2
Deals minor Zap-type spell damage proportional to ATK to 1 enemy 4 times, very rarely paralyses
44 Secret Wind Sickles 58
Front
Deals major Woosh-type physical damage (250% potency) to all enemies in area of effect
76 Battle-Hardened Slash 78
Straight Line
Deals major physical damage (400% potency) to all enemies in area of effect
Turns needed: 3 (Times usable: 1)
Base Perks
Level Name Description
1 ATK +10 Raises max ATK by 10
1 DEF +15 Raises max DEF by 15
1 Wanderer Fencer Battle start:
Raises ATK and AGL for 3 turns
100, 110, 120, 130 Secret Wind Sickles potency +2% Raises Secret Wind Sickles potency by 2%
100, 110, 120, 130 Battle-Hardened Slash potency +2% Raises Battle-Hardened Slash potency by 2%
140 Ability Potency/Recovery +2% Raises ability potency/recovery by 2%
Awakening Perks
Awakening Name Description
1 Move +1 Raises Move by 1
2 Crack Res +25 Raises Crack resistance by 25
3 Attack HP/MP Regen (S) When attacking:
Heals 5% of user's max HP and restores 4% of user's max MP
3, 5 Secret Wind Sickles potency +5% Raises Secret Wind Sickles potency by 5%
3, 5 Battle-Hardened Slash potency +5% Raises Battle-Hardened Slash potency by 5%
4 Bang Res +25 Raises Bang resistance by 25
5 Fencer's Pride Battle start:
Raises Tension for 1 turn
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%