| Lv: | 150 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 85 |
| Weaknesses: | ![]() |
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| Resistances: | ![]() |
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| Immunities: | ![]() |
| Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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Note: All perks/abilities denoted with an * are using unofficial translations
| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Disastrous Vortex* 厄災の渦 |
154 | ![]() |
![]() Front |
Deals moderate Woosh-type spell damage to all enemies in area of effect 5 times, very rarely paralyses, curses, or confuses |
| 38 | ![]() |
Accursed Sphere* カーススフィア |
140 | ![]() |
![]() Fan (Long) |
Deals major martial damage (335 base potency) to all enemies in area of effect, greatly lowers Paralysis Res, Curse Res, and Confusion Res for 3 turns |
| 52 | ![]() |
Kazammle | 147 | ![]() |
![]() 2-4 |
Deals huge Zam-type spell damage to 1 enemy |
| Supreme Archfiend Perk | ||
|---|---|---|
| Level | Name | Description |
| 1 | Dark God's Summoning* 邪神召喚 |
Action start: Summons Malroth, Master of Destruction, 1 time per battle Note: If another party member has already activated a perk that summons units, then this perk will fail |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | Max MP +15 | Raises max MP by 15 |
| 1 | DEF +20 | Raises max DEF by 20 |
| 1 | Wicked Cultist's Barriers* 邪教の結界 |
Battle start: Nullifies damage taken up to 3 times in 99 turns |
| 1 | Harbinger of Destruction* 破滅への導き |
When any ally (incl. self) inflicts Paralysis, Curse, or Confusion on an enemy with an ability: Heals 50% of the user's max HP and raises spell and martial potency/recovery for 3 turns (4 turns if activated by an ally's ability) This perk can be triggered by non-damage dealing abilities |
| 110, 120, 130, 140 | Spell Potency/Recovery +2% | Raises spell potency/recovery by 2% |
| 110, 120, 130, 140 | Martial Potency/Recovery +2% | Raises martial potency/recovery by 2% |
| 150 | Ability Potency/Recovery +2% | Raises ability potency/recovery by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | High Priest of a Wicked Cult* 邪教の大神官 |
Action start on odd turns until turn 10: Raises DEF, AGL, and damage dealt for 3 turns, removes some status ailments Action start on even turns until turn 10: Restores 8% of max MP |
| 2 | Zap Res +25 | Raises Zap resistance by 25 |
| 3 | Reshape the World as Seen Fit* 世界をあるべき姿に |
Heals 50% of max HP when the user's HP drops to 70% or less, 1 time per battle This perk can be triggered when the attack is from an ally When attacked and KO'd by enemy: If Malroth, Master of Destruction has not yet been summoned: Summons Malroth, Master of Destruction, 1 time per battle Note: If another party member has already activated a perk that summons units, then this perk will fail |
| 3, 5 | Spell Potency/Recovery +5% | Raises spell potency/recovery by 5% |
| 3, 5 | Martial Potency/Recovery +5% | Raises martial potency/recovery by 5% |
| 4 | Bang Res +25 | Raises Bang resistance by 25 |
| 5 | Max HP +100 | Raises max HP by 100 |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |