High Priest Hargon

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Lv: 150
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 85

Leader Perk:
Spell Potency +20% & Martial Potency +15%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Disastrous Vortex*
154
Front
Deals moderate Woosh-type spell damage to all enemies in area of effect 5 times, very rarely paralyses, curses, or confuses
38 Accursed Sphere*
140
Fan (Long)
Deals major martial damage (335 base potency) to all enemies in area of effect, greatly lowers Paralysis Res, Curse Res, and Confusion Res for 3 turns
52 Kazammle 147
2-4
Deals huge Zam-type spell damage to 1 enemy
Supreme Archfiend Perk
Level Name Description
1 Dark God's Summoning*
邪神召喚
Action start:
Summons Malroth, Master of Destruction, 1 time per battle
Note: If another party member has already activated a perk that summons units, then this perk will fail
Base Perks
Level Name Description
1 Max MP +15 Raises max MP by 15
1 DEF +20 Raises max DEF by 20
1 Wicked Cultist's Barriers*
Battle start:
Nullifies damage taken up to 3 times in 99 turns
1 Harbinger of Destruction*
When any ally (incl. self) inflicts Paralysis, Curse, or Confusion on an enemy with an ability:
Heals 50% of the user's max HP and raises spell and martial potency/recovery for 3 turns (4 turns if activated by an ally's ability)
This perk can be triggered by non-damage dealing abilities
110, 120, 130, 140 Spell Potency/Recovery +2% Raises spell potency/recovery by 2%
110, 120, 130, 140 Martial Potency/Recovery +2% Raises martial potency/recovery by 2%
150 Ability Potency/Recovery +2% Raises ability potency/recovery by 2%
Awakening Perks
Awakening Name Description
1 High Priest of a Wicked Cult*
Action start on odd turns until turn 10:
Raises DEF, AGL, and damage dealt for 3 turns, removes some status ailments

Action start on even turns until turn 10:
Restores 8% of max MP
2 Zap Res +25 Raises Zap resistance by 25
3 Reshape the World as Seen Fit*
Heals 50% of max HP when the user's HP drops to 70% or less, 1 time per battle
This perk can be triggered when the attack is from an ally

When attacked and KO'd by enemy:
If Malroth, Master of Destruction has not yet been summoned:
Summons Malroth, Master of Destruction, 1 time per battle
Note: If another party member has already activated a perk that summons units, then this perk will fail
3, 5 Spell Potency/Recovery +5% Raises spell potency/recovery by 5%
3, 5 Martial Potency/Recovery +5% Raises martial potency/recovery by 5%
4 Bang Res +25 Raises Bang resistance by 25
5 Max HP +100 Raises max HP by 100
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%