Hell Raiser

Return to Unit List
Lv: 130
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 35

Leader Perk:
Undead Spell Potency +10%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:
Abilities
Level Type Name MP Element Range Description
1 Lightning Rod 14
3
Deals minor Zap-type martial damage (30 base potency) to 1 enemy, occasionally paralyses
28 Dominating Darkness 51
3
Deals moderate Zam-type spell damage to all enemies in area of effect
44 Evil Without End 118
Front
Deals major Zam-type spell damage to all enemies in area of effect and generates 500-damage evil spaces that target enemies and allies in that area for 2 turns
Base Perks
Level Name Description
1 Max MP +10 Raises max MP by 10
1 WIS +10 Raises max WIS by 10
100, 110, 120, 130 Evil Without End potency +2% Raises Evil Without End potency by 2%
Awakening Perks
Awakening Name Description
1 Minister of Hell Battle start:
Greatly raises AGL and WIS for 3 turns
2 Zap Res +25 Raises Zap resistance by 25
3 Sporadic Lightning Rod Follow-Up When any other ally attacks:
Occasionally attacks with Lightning Rod if enemy is within 3-space range
3, 5 Evil Without End potency +5% Raises Evil Without End potency by 5%
4 Woosh Res +25 Raises Woosh resistance by 25
5 Paralysis Success Rate +5% Raises Paralysis success rate by 5%
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%