| Lv: | 130 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 35 |
| Weaknesses: | ![]() |
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|---|---|---|---|---|---|
| Resistances: | ![]() |
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| Immunities: | ![]() |
| Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Daunting Stab | 5 | ![]() |
![]() Straight Line |
Deals minor physical damage (105% potency) to all enemies in area of effect, occasionally lowers ATK for 3 turns |
| 26 | ![]() |
Double Up | 22 | ![]() |
![]() Self |
Greatly raises the user's ATK and lowers DEF for 3 turns |
| 42 | ![]() |
Explosive Turn | 28 | ![]() |
![]() Radius 1 |
Deals moderate Bang-type physical damage (160% potency) to all enemies in area of effect |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | ATK +10 | Raises max ATK by 10 |
| 1 | DEF +15 | Raises max DEF by 15 |
| 100, 110, 120, 130 | Explosive Turn potency +2% | Raises Explosive Turn potency by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | Charge Tactic | Battle start: Greatly raises ATK and Move for 1 turn |
| 2 | Sizz Res +25 | Raises Sizz resistance by 25 |
| 3, 5 | Explosive Turn potency +5% | Raises Explosive Turn potency by 5% |
| 4 | Crack Res +25 | Raises Crack resistance by 25 |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |