Lv: | 110 |
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HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 15 |
Weaknesses: | / | ||||
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Resistances: | / | ||||
Immunities: |
Family: | Role: | Element: |
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Note: All perks/abilities denoted with an * are using unofficial translations
Abilities | ||||||
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Level | Type | Name | MP | Element | Range | Description |
1 | Double Smash | 5 | 1 |
Deals minor physical damage (70% potency) to 1 enemy 2 times | ||
16 | Defence | 16 | Self |
Reduces damage taken by 50% for the user for 1 turn | ||
Cover and Recover* かばって回復 |
24 | Self |
Take attacks for directly adjacent allies and reduces damage taken by 20% for the user for 1 turn, heals a moderate amount of HP for the user |
Base Perks | ||
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Level | Name | Description |
80, 90, 100, 110 | Double Smash potency +2% | Raises Double Smash potency by 2% |
Awakening Perks | ||
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Awakening | Name | Description |
1 | Max HP +15 | Raises max HP by 15 |
2 | Frizz Res +25 | Raises Frizz resistance by 25 |
3, 5 | Double Smash potency +5% | Raises Double Smash potency by 5% |
3, 5 | Cover and Recover* recovery +5% | Raises Cover and Recover* recovery by 5% |
4 | Sizz Res +25 | Raises Sizz resistance by 25 |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
Talent Blossom | |
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Name | Description |
Cover and Recover* かばって回復 |
Take attacks for directly adjacent allies and reduces damage taken by 20% for the user for 1 turn, heals a moderate amount of HP for the user |
Raised Guard* 盾を構える |
Battle start: Raises DEF and Martial Res for 3 turns |
Sporadic Buckler Bash Counter | When attacked by enemy: Occasionally triggers Buckler Bash if enemy is within 1 to 2-space range (Buckler Bash: Lowers 1 enemy's ATK for 3 turns) |
(HP +30) x2 | Raises max HP by 30 |
(HP +15) x2 | Raises max HP by 15 |
(MP +10) x2 | Raises max MP by 10 |
ATK +10 | Raises max ATK by 10 |
DEF +15 | Raises max DEF by 15 |
AGL +10 | Raises max AGL by 10 |
WIS +10 | Raises max WIS by 10 |
(Physical Potency +1%) x2 | Raises physical potency by 1% |
(Physical Brilliant +1%) x2 | Raises physical brilliant by 1% |
Physical MP Cost -5% | Lowers physical MP cost by 5% |
(Martial Potency +1%) x2 | Raises martial potency by 1% |
(Martial Brilliant +1%) x2 | Raises martial brilliant by 1% |
Martial MP Cost -5% | Lowers martial MP cost by 5% |
All Damage Down 1% | Reduces all damage taken by 1% |
Woosh Res +5% | Raises Woosh Res by 5% |
Woosh-type Physical Res +5% | Raises Woosh-type Physical Res by 5% |
Woosh-type Martial Res +5% | Raises Woosh-type Martial Res by 5% |
Woosh-type Spell Res +5% | Raises Woosh-type Spell Res by 5% |
Woosh-type Breath Res +5% | Raises Woosh-type Breath Res by 5% |
Zap Res +5% | Raises Zap Res by 5% |
Zap-type Physical Res +5% | Raises Zap-type Physical Res by 5% |
Zap-type Martial Res +5% | Raises Zap-type Martial Res by 5% |
Zap-type Spell Res +5% | Raises Zap-type Spell Res by 5% |
Zap-type Breath Res +5% | Raises Zap-type Breath Res by 5% |
(Paralysis Res +5%) x2 | Raises Paralysis Res by 5% |
(Martial Lock Res +5%) x2 | Raises Martial Lock Res by 5% |
Sleep Res +5% | Raises Sleep Res by 5% |
Confusion Res +5% | Raises Confusion Res by 5% |