| Lv: | 130 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 25 |
| Weaknesses: | ![]() |
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/ | ![]() |
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|---|---|---|---|---|---|
| Resistances: | ![]() |
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| Immunities: | ![]() |
| Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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Note: All perks/abilities denoted with an * are using unofficial translations
| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Attack Prep | 14 | ![]() |
![]() Self |
Greatly raises the user's ATK for 1 turn |
| 22 | ![]() |
Shade Slash | 17 | ![]() |
![]() 1 |
Deals moderate Zam-type physical damage (180% potency) to 1 enemy |
| 32 | ![]() |
Shield Tackle | 26 | ![]() |
![]() Front |
Deals moderate physical damage (190% potency) to 1 enemy, moves up to 2 spaces, only works if there are no enemies or obstacles between the user and target |
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Cover and Recover* かばって回復 |
24 | ![]() |
![]() Self |
Take attacks for directly adjacent allies and reduces damage taken by 20% for the user for 1 turn, heals a moderate amount of HP for the user |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | ATK +5 | Raises max ATK by 5 |
| 90, 100, 110, 120 | Shield Tackle potency +2% | Raises Shield Tackle potency by 2% |
| 130 | Ability Potency/Recovery +2% | Raises ability potency/recovery by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | Move +1 | Raises Move by 1 |
| 2 | Woosh Res +25 | Raises Woosh resistance by 25 |
| 3, 5 | Shield Tackle potency +5% | Raises Shield Tackle potency by 5% |
| 3, 5 | Cover and Recover* recovery +5% | Raises Cover and Recover* recovery by 5% |
| 4 | Zap Res +25 | Raises Zap resistance by 25 |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
| Talent Blossom | |
|---|---|
| Name | Description |
| Cover and Recover* かばって回復 |
Take attacks for directly adjacent allies and reduces damage taken by 20% for the user for 1 turn, heals a moderate amount of HP for the user |
| Dastardly Spirit* 邪悪な精霊 |
Raises max HP by 100 If there are 3 or more Demon allies (incl. self) in the party: Raises max HP by 100 |
| Sporadic Demon Bash Counter* ときどきデーモンバッシュの反撃 |
When attacked by enemy: Occasionally triggers Demon Bash* if enemy is within 1 to 2-space range (Demon Bash*: Lowers 1 enemy's Demon Res for 3 turns) |
| (HP +30) x2 | Raises max HP by 30 |
| (HP +15) x2 | Raises max HP by 15 |
| (MP +10) x2 | Raises max MP by 10 |
| ATK +10 | Raises max ATK by 10 |
| DEF +15 | Raises max DEF by 15 |
| AGL +10 | Raises max AGL by 10 |
| WIS +10 | Raises max WIS by 10 |
| (Zam-type Physical Potency +1.5%) x2 | Raises Zam-type physical potency by 1.5% |
| (Zam-type Physical Brilliant +1.5%) x2 | Raises Zam-type physical brilliant by 1.5% |
| Zam-type Physical MP Cost -10% | Lowers Zam-type physical MP cost by 10% |
| (Physical Potency +1%) x2 | Raises physical potency by 1% |
| (Physical Brilliant +1%) x2 | Raises physical brilliant by 1% |
| Physical MP Cost -5% | Lowers physical MP cost by 5% |
| All Damage Down 1% | Reduces all damage taken by 1% |
| Sizz Res +5% | Raises Sizz Res by 5% |
| Sizz-type Physical Res +5% | Raises Sizz-type Physical Res by 5% |
| Sizz-type Martial Res +5% | Raises Sizz-type Martial Res by 5% |
| Sizz-type Spell Res +5% | Raises Sizz-type Spell Res by 5% |
| Sizz-type Breath Res +5% | Raises Sizz-type Breath Res by 5% |
| Crack Res +5% | Raises Crack Res by 5% |
| Crack-type Physical Res +5% | Raises Crack-type Physical Res by 5% |
| Crack-type Martial Res +5% | Raises Crack-type Martial Res by 5% |
| Crack-type Spell Res +5% | Raises Crack-type Spell Res by 5% |
| Crack-type Breath Res +5% | Raises Crack-type Breath Res by 5% |
| (Paralysis Res +5%) x2 | Raises Paralysis Res by 5% |
| (Martial Lock Res +5%) x2 | Raises Martial Lock Res by 5% |
| Sleep Res +5% | Raises Sleep Res by 5% |
| Confusion Res +5% | Raises Confusion Res by 5% |