| Lv: | 140 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 35 |
| Weaknesses: | ![]() |
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/ | ![]() |
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|---|---|---|---|---|---|
| Resistances: | ![]() |
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| Immunities: | ![]() |
| Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
|---|
| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Ram | 12 | ![]() |
![]() 1 |
Deals minor martial damage (26 base potency) to 1 enemy, knocks them back up to 2 spaces, rarely stuns |
| 23 | ![]() |
Rake | 55 | ![]() |
![]() Front |
Deals moderate martial damage (90 base potency) to all enemies in area of effect, pulls them up to 1 space closer |
| 48 | ![]() |
Shocking Hand | 63 | ![]() |
![]() Fan |
Deals moderate martial damage (85 base potency) to all enemies in area of effect, rarely stuns |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | Max HP +20 | Raises max HP by 20 |
| 1 | ATK +10 | Raises max ATK by 10 |
| 100, 110, 120, 130 | Shocking Hand potency +2% | Raises Shocking Hand potency by 2% |
| 140 | Ability Potency/Recovery +2% | Raises ability potency/recovery by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | Finger Fiddle | Action start on odd turns until turn 10: Raises martial potency/recovery for 3 turns |
| 2 | Woosh Res +25 | Raises Woosh resistance by 25 |
| 3, 5 | Stun Success Rate +5% | Raises Stun success rate by 5% |
| 3, 5 | Shocking Hand potency +5% | Raises Shocking Hand potency by 5% |
| 4 | Zap Res +25 | Raises Zap resistance by 25 |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |