Goomulonimbus

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Lv: 130
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 35

Leader Perk:
Slime Spell Potency +10%

Weaknesses: /
Resistances: /
Immunities:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Thin Air Blow*
真空ふきとばし
7
1
Deals minor Woosh-type martial damage (26 base potency) to 1 enemy, knocks them back up to 2 spaces
18 Paralysing Zap*
マヒデイン
22
1-3
Deals moderate Zap-type spell damage to 1 enemy, occasionally paralyses
42 Wind and Lightning's Drumbeat*
風雷太鼓
124
Front
Deals major Woosh-type spell damage and major Zap-type spell damage to all enemies in area of effect
Base Perks
Level Name Description
1 Max MP +10 Raises max MP by 10
1 WIS +10 Raises max WIS by 10
100, 110, 120, 130 Wind and Lightning's Drumbeat* potency +2% Raises Wind and Lightning's Drumbeat* potency by 2%
Awakening Perks
Awakening Name Description
1 Instant Ping Battle start:
Greatly raises WIS for 3 turns
2 Crack Res +25 Raises Crack resistance by 25
3 Vagabond Battle start:
Raises evasion rate for 3 turns
3, 5 Wind and Lightning's Drumbeat* potency +5% Raises Wind and Lightning's Drumbeat* potency by 5%
4 Bang Res +25 Raises Bang resistance by 25
5 Lightning God Mode*
らいじんモード
Heals 50% of max HP and enables Wooshforce and Zapforce for 3 turns when the user's HP drops to 50% or less, 1 time per battle
This perk can be triggered when the attack is from an ally
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%