Lv: | 130 |
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HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 50 |
Weaknesses: | ![]() |
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Resistances: | ![]() |
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Resistances: | ![]() |
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Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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Note: All perks/abilities denoted with an * are using unofficial translations
Abilities | ||||||
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Level | Type | Name | MP | Element | Range | Description |
1 | ![]() |
Damage Barrier | 24 | ![]() |
![]() 1-2 (incl. self) |
Reduces damage taken by 15% for 1 ally for 3 turns |
34 | ![]() |
Golden Multiheal | 82 | ![]() |
![]() 1-3 (incl. self) |
Heals a major amount of HP and removes some status ailments for all allies in area of effect |
52 | ![]() |
Gold Cannon | 124 | ![]() |
![]() Front |
Deals major spell damage to all enemies in area of effect |
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Gold Spark* ゴールドスパーク |
117 | ![]() |
![]() 2-4 |
Deals major Zap-type spell damage to 1 enemy, lowers Slime Res for 3 turns |
Base Perks | ||
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Level | Name | Description |
1 | Max MP +15 | Raises max MP by 15 |
1 | WIS +15 | Raises max WIS by 15 |
1 | Metal Body | Reduces damage taken by 30% and raises ability MP cost by 20% |
110, 120, 130, 140 | Gold Cannon potency +2% | Raises Gold Cannon potency by 2% |
Awakening Perks | ||
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Awakening | Name | Description |
1 | Auto MP Regen | Action start: Restores 8% of max MP |
2, 4 | All Element Res +5 | Raises resistance to all elements by 5 |
3, 5 | Gold Cannon potency +5% | Raises Gold Cannon potency by 5% |
3, 5 | Gold Spark* potency +5% | Raises Gold Spark* potency by 5% |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
Talent Blossom | |
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Name | Description |
Gold Spark* ゴールドスパーク |
Deals major Zap-type spell damage to 1 enemy, lowers Slime Res for 3 turns |
Golden Healing* 黄金のいやし |
When any Slime ally (incl. self) is attacked by enemy: Golden Healing* heals them if Slime ally is within 1 to 3-space range (incl. self), up to 3 times per battle (Golden Healing*: Heals a major amount of HP for 1 ally) |
Gemstone Body* ゴールデンボディ |
Reduces damage taken by 15% If there are 3 or more Slime allies (incl. self) in the party: Raises Move by 1 |
HP +50 | Raises max HP by 50 |
WIS +40 | Raises max WIS by 40 |
(HP +25) x2 | Raises max HP by 25 |
(MP +15) x2 | Raises max MP by 15 |
ATK +15 | Raises max ATK by 15 |
DEF +25 | Raises max DEF by 25 |
AGL +15 | Raises max AGL by 15 |
WIS +15 | Raises max WIS by 15 |
(Zap-type Spell Potency +1.5%) x2 | Raises Zap-type spell potency by 1.5% |
(Zap-type Spell Brilliant +1.5%) x2 | Raises Zap-type spell brilliant by 1.5% |
Zap-type Spell MP Cost -10% | Lowers Zap-type spell MP cost by 10% |
(Healing Spell Recovery +1.5%) x2 | Raises healing spell recovery by 1.5% |
(Spell Brilliant +1%) x2 | Raises spell brilliant by 1% |
Spell MP Cost -5% | Lowers spell MP cost by 5% |
All Damage Down 1% | Reduces all damage taken by 1% |
(Zam Res +2.5%) x2 | Raises Zam Res by 2.5% |
(Zam-type Physical Res +2.5%) x2 | Raises Zam-type Physical Res by 2.5% |
(Zam-type Martial Res +2.5%) x2 | Raises Zam-type Martial Res by 2.5% |
(Zam-type Spell Res +2.5%) x2 | Raises Zam-type Spell Res by 2.5% |
(Zam-type Breath Res +2.5%) x2 | Raises Zam-type Breath Res by 2.5% |
(Charm Res +2.5%) x6 | Raises Charm Res by 2.5% |