| Lv: | 120 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 25 |
| Weaknesses: | ![]() |
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| Resistances: | ![]() |
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| Resistances: | ![]() |
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| Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Decelerate | 9 | ![]() |
![]() 3 |
Occasionally greatly lowers 1 enemy's AGL for 3 turns |
| 22 | ![]() |
Antimagic Burst | 36 | ![]() |
![]() 2 |
Deals minor Frizz-type spell damage to random enemies in area of effect 4 times, very rarely locks spell attacks |
| 34 | ![]() |
Gold Rush | 60 | ![]() |
![]() Front |
Deals moderate martial damage (80 base potency) to all enemies in area of effect, occasionally lowers AGL for 3 turns |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | Max HP +15 | Raises max HP by 15 |
| 1 | Metal Body | Reduces damage taken by 30% and raises ability MP cost by 20% |
| 90, 100, 110, 120 | Gold Rush potency +2% | Raises Gold Rush potency by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | Max HP +30 | Raises max HP by 30 |
| 2, 4 | All Element Res +5 | Raises resistance to all elements by 5 |
| 3, 5 | Gold Rush potency +5% | Raises Gold Rush potency by 5% |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |