| Lv: | 150 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 85 |
| Weaknesses: | ![]() |
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| Resistances: | ![]() |
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| Immunities: | ![]() |
| Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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Note: All perks/abilities denoted with an * are using unofficial translations
| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Perfected Awakening* 完全覚醒 |
0 | ![]() |
![]() Self |
Restores a moderate amount of the user's MP, reduces damage taken by 50% for 3 turns, and grants x1.5 physical and breath potency/recovery for 1 turn (Times usable: 3) |
| 31 | ![]() |
Hellish Inferno* 地獄の業炎 |
160 | ![]() |
![]() 2-4 |
Deals major Frizz-type or Typeless breath damage proportional to ATK to all enemies in area of effect, ignores some Light Damage Res |
| 52 | ![]() |
Helldrive* ジゴドライブ |
114 | ![]() |
![]() Front |
Deals minor Zam-type physical damage (120% potency) to all enemies in area of effect 3 times, occasionally lowers DEF for 3 turns |
| 80 | ![]() |
Death Blow | 110 | ![]() |
![]() 1-3 |
Deals huge physical damage (560% potency) to 1 enemy, prevents enemy from being revived if KO'd by this ability |
| Supreme Archfiend Perk | ||
|---|---|---|
| Level | Name | Description |
| 1 | My Name is Estark | Battle start: Reduces damage taken by 50% up to 3 times for 99 turns Before HP hits 0: Preserves HP at 1, up to 5 times per battle This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | Max HP +30 | Raises max HP by 30 |
| 1 | ATK +15 | Raises max ATK by 15 |
| 1 | Peak of Evolution* 進化の果て |
Battle start, action start, or when revived: Raises physical and breath potency by 20% if the user's HP is 20% or over Raises physical and breath potency by 50% if the user's HP is 20% or less |
| 1 | Underworld Sabre Flash Counter* 地獄の剣閃の反撃 |
When attacked by enemy: Attacks with Underworld Sabre Flash* if enemy is within 1 to 4-space range, up to 5 times per battle (Underworld Sabre Flash*: Deals minor unreflectable physical damage (100% potency) to 1 enemy 3 times) |
| 110, 120, 130, 140 | Physical Potency/Recovery +2% | Raises physical potency/recovery by 2% |
| 110, 120, 130, 140 | Breath Potency/Recovery +2% | Raises breath potency/recovery by 2% |
| 150 | Ability Potency/Recovery +2% | Raises ability potency/recovery by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | Ultimate Being* 究極生物 |
Battle start: Raises ATK for 3 turns Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns |
| 2 | Zap Res +25 | Raises Zap resistance by 25 |
| 3 | Awakened Power* 目覚めのチカラ |
When afflicted with a status ailment: Removes some status ailments and raises physical and breath potency/recovery for 3 turns, up to 2 times per battle This perk can be triggered by non-damage dealing abilities or attacks by allies |
| 3, 5 | Physical Potency/Recovery +5% | Raises physical potency/recovery by 5% |
| 3, 5 | Breath Potency/Recovery +5% | Raises breath potency/recovery by 5% |
| 4 | Woosh Res +25 | Raises Woosh resistance by 25 |
| 5 | Max HP +100 | Raises max HP by 100 |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |