Erik

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 60

Leader Perk:
Crack-type Physical Potency +20%

Weaknesses: /
Resistances: /
Immunities:
Abilities
Level Type Name MP Element Range Description
1 Dodgy Character 22
Self
Raises the user's evasion rate for 3 turns
34 Edge of Death 46
1-3
Deals major physical damage (250% potency) to 1 enemy, often envenomates or paralyses
54 Chillblaze 58
Straight Line
Deals minor Crack-type physical damage (70% potency) to all enemies in area of effect 4 times
72 Criminal Genius 48
Self
Triples the user's physical potency/recovery for 1 turn
Turns needed: 2 (Times usable: 1)
デュアルダガーブレイク 85
Front
Deals moderate physical damage (150% potency) to all enemies in area of effect 2 times, occasionally lowers DEF for 3 turns
Base Perks
Level Name Description
1 ATK +15 Raises max ATK by 15
1 AGL +20 Raises max AGL by 20
1 Physical Critical Hit Rate +10% Raises physical critical hit rate by 10%
110, 120, 130, 140 Chillblaze potency +2% Raises Chillblaze potency by 2%
110, 120, 130, 140 Criminal Genius MP Cost -5% Lowers Criminal Genius MP cost by 5%
Awakening Perks
Awakening Name Description
1 Padfoot Battle start:
Greatly raises Move and evasion rate for 3 turns
2 Frizz Res +25 Raises Frizz resistance by 25
3 Death Follow-Up When any ally (incl. self) paralyses or poisons enemy with an ability:
Attacks with Edge of Death if enemy is within 1 to 3-space range
This perk can be triggered by non-damage dealing abilities
3, 5 Chillblaze potency +5% Raises Chillblaze potency by 5%
3, 5 Criminal Genius MP Cost -10% Lowers Criminal Genius MP cost by 10%
3, 5 Physical Potency/Recovery +5% Raises physical potency/recovery by 5%
3, 5 デュアルダガーブレイク potency +5% Raises デュアルダガーブレイク potency by 5%
4 Sizz Res +25 Raises Sizz resistance by 25
5 Paralysis Success Rate +10% Raises Paralysis success rate by 10%
5 Poison Success Rate +10% Raises Poison success rate by 10%
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
デュアルダガーブレイク Deals moderate physical damage (150% potency) to all enemies in area of effect 2 times, occasionally lowers DEF for 3 turns
Dually Deadly When making a physical attack:
Occasionally activates a physical ability or Fight 2 times in succession
This perk can be triggered by non-damage dealing abilities
頼れる相棒 Battle start:
Raises ATK, AGL, and evasion rate for 3 turns
HP +50 Raises max HP by 50
Physical Critical Hit Rate +5% Raises physical critical hit rate by 5%
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Crack-type Physical Potency +1.5%) x2 Raises Crack-type physical potency by 1.5%
(Crack-type Physical Brilliant +1.5%) x2 Raises Crack-type physical brilliant by 1.5%
Crack-type Physical MP Cost -10% Lowers Crack-type physical MP cost by 10%
(Physical Potency +1%) x2 Raises physical potency by 1%
(Physical Brilliant +1%) x2 Raises physical brilliant by 1%
Physical MP Cost -5% Lowers physical MP cost by 5%
All Damage Down 1% Reduces all damage taken by 1%
Woosh Res +5% Raises Woosh Res by 5%
Woosh-type Physical Res +5% Raises Woosh-type Physical Res by 5%
Woosh-type Martial Res +5% Raises Woosh-type Martial Res by 5%
Woosh-type Spell Res +5% Raises Woosh-type Spell Res by 5%
Woosh-type Breath Res +5% Raises Woosh-type Breath Res by 5%
Zap Res +5% Raises Zap Res by 5%
Zap-type Physical Res +5% Raises Zap-type Physical Res by 5%
Zap-type Martial Res +5% Raises Zap-type Martial Res by 5%
Zap-type Spell Res +5% Raises Zap-type Spell Res by 5%
Zap-type Breath Res +5% Raises Zap-type Breath Res by 5%
(Blind Res +5%) x2 Raises Blind Res by 5%
(Martial Lock Res +5%) x2 Raises Martial Lock Res by 5%
Bind Res +5% Raises Bind Res by 5%
Poison Res +5% Raises Poison Res by 5%