Lv: | 140 |
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HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 60 |
Weaknesses: | / | ||||
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Resistances: | / | ||||
Immunities: |
Family: | Role: | Element: |
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Note: All perks/abilities denoted with an * are using unofficial translations
Abilities | ||||||
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Level | Type | Name | MP | Element | Range | Description |
1 | Dodgy Character | 22 | Self |
Raises the user's evasion rate for 3 turns | ||
34 | Edge of Death | 46 | 1-3 |
Deals major physical damage (250% potency) to 1 enemy, often envenomates or paralyses | ||
54 | Chillblaze | 58 | Straight Line |
Deals minor Crack-type physical damage (70% potency) to all enemies in area of effect 4 times | ||
72 | Criminal Genius | 48 | Self |
Triples the user's physical potency/recovery for 1 turn Turns needed: 2 (Times usable: 1) |
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Dual Dagger Break* デュアルダガーブレイク |
85 | Front |
Deals moderate physical damage (150% potency) to all enemies in area of effect 2 times, occasionally lowers DEF for 3 turns |
Base Perks | ||
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Level | Name | Description |
1 | ATK +15 | Raises max ATK by 15 |
1 | AGL +20 | Raises max AGL by 20 |
1 | Physical Critical Hit Rate +10% | Raises physical critical hit rate by 10% |
110, 120, 130, 140 | Chillblaze potency +2% | Raises Chillblaze potency by 2% |
110, 120, 130, 140 | Criminal Genius MP Cost -5% | Lowers Criminal Genius MP cost by 5% |
Awakening Perks | ||
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Awakening | Name | Description |
1 | Padfoot | Battle start: Greatly raises Move and evasion rate for 3 turns |
2 | Frizz Res +25 | Raises Frizz resistance by 25 |
3 | Death Follow-Up | When any ally (incl. self) paralyses or poisons enemy with an ability: Attacks with Edge of Death if enemy is within 1 to 3-space range This perk can be triggered by non-damage dealing abilities |
3, 5 | Chillblaze potency +5% | Raises Chillblaze potency by 5% |
3, 5 | Criminal Genius MP Cost -10% | Lowers Criminal Genius MP cost by 10% |
3, 5 | Physical Potency/Recovery +5% | Raises physical potency/recovery by 5% |
3, 5 | Dual Dagger Break* potency +5% | Raises Dual Dagger Break* potency by 5% |
4 | Sizz Res +25 | Raises Sizz resistance by 25 |
5 | Paralysis Success Rate +10% | Raises Paralysis success rate by 10% |
5 | Poison Success Rate +10% | Raises Poison success rate by 10% |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
Talent Blossom | |
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Name | Description |
Dual Dagger Break* デュアルダガーブレイク |
Deals moderate physical damage (150% potency) to all enemies in area of effect 2 times, occasionally lowers DEF for 3 turns |
Dually Deadly | When making a physical attack: Occasionally activates a physical ability or Fight 2 times in succession This perk can be triggered by non-damage dealing abilities |
Reliable Partner* 頼れる相棒 |
Battle start: Raises ATK, AGL, and evasion rate for 3 turns |
HP +50 | Raises max HP by 50 |
Physical Critical Hit Rate +5% | Raises physical critical hit rate by 5% |
(HP +25) x2 | Raises max HP by 25 |
(MP +15) x2 | Raises max MP by 15 |
ATK +15 | Raises max ATK by 15 |
DEF +25 | Raises max DEF by 25 |
AGL +15 | Raises max AGL by 15 |
WIS +15 | Raises max WIS by 15 |
(Crack-type Physical Potency +1.5%) x2 | Raises Crack-type physical potency by 1.5% |
(Crack-type Physical Brilliant +1.5%) x2 | Raises Crack-type physical brilliant by 1.5% |
Crack-type Physical MP Cost -10% | Lowers Crack-type physical MP cost by 10% |
(Physical Potency +1%) x2 | Raises physical potency by 1% |
(Physical Brilliant +1%) x2 | Raises physical brilliant by 1% |
Physical MP Cost -5% | Lowers physical MP cost by 5% |
All Damage Down 1% | Reduces all damage taken by 1% |
Woosh Res +5% | Raises Woosh Res by 5% |
Woosh-type Physical Res +5% | Raises Woosh-type Physical Res by 5% |
Woosh-type Martial Res +5% | Raises Woosh-type Martial Res by 5% |
Woosh-type Spell Res +5% | Raises Woosh-type Spell Res by 5% |
Woosh-type Breath Res +5% | Raises Woosh-type Breath Res by 5% |
Zap Res +5% | Raises Zap Res by 5% |
Zap-type Physical Res +5% | Raises Zap-type Physical Res by 5% |
Zap-type Martial Res +5% | Raises Zap-type Martial Res by 5% |
Zap-type Spell Res +5% | Raises Zap-type Spell Res by 5% |
Zap-type Breath Res +5% | Raises Zap-type Breath Res by 5% |
(Blind Res +5%) x2 | Raises Blind Res by 5% |
(Martial Lock Res +5%) x2 | Raises Martial Lock Res by 5% |
Bind Res +5% | Raises Bind Res by 5% |
Poison Res +5% | Raises Poison Res by 5% |