Emerald King Slime

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Lv: 130
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 35

Leader Perk:
Spell Potency/Recovery +5%

Weaknesses: /
Resistances: /
Immunities:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Buff 16
1-2 (incl. self)
Greatly raises 1 ally's DEF for 3 turns
20 Emerald Guard*
エメラルドガード
16
1-3 (incl. self)
Raises Physical Res of all allies in area of effect for 3 turns
40 Emerald Multiheal*
エメラルドベホマラー
84
1-3 (incl. self)
Heals a major amount of HP and removes Sleep and Confusion for all allies in area of effect
Base Perks
Level Name Description
1 DEF +15 Raises max DEF by 15
1 WIS +10 Raises max WIS by 10
100, 110, 120, 130 Emerald Multiheal* recovery +2% Raises Emerald Multiheal* recovery by 2%
Awakening Perks
Awakening Name Description
1 Rubber Skin Battle start:
Massively raises Physical Res for 3 turns
2 Frizz Res +25 Raises Frizz resistance by 25
3 Max HP +30 Raises max HP by 30
3, 5 Emerald Multiheal* recovery +5% Raises Emerald Multiheal* recovery by 5%
4 Zam Res +25 Raises Zam resistance by 25
5 Shiny Skin Battle start, action start, or when revived:
Grants a barrier that reflects spell attacks when the user's HP is 100%
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%