Dr. Snapped

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Lv: 150
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 65

Leader Perk:
Martial Potency +15%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:
Abilities
Level Type Name MP Element Range Description
1 Dark Wave 24
1-3
Occasionally lowers 1 enemy's ATK, DEF, WIS, and AGL for 3 turns
33 Snort In 108
Straight Line
Deals major martial damage (260 base potency) to all enemies in area of effect, pulls them up to 3 spaces closer
54 Hazard Press 117
Front
Deals major Zam-type martial damage (250 base potency) to all enemies in area of effect, moves up to 3 spaces, often greatly lowers Self HP Healing Effects for 3 turns
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 DEF +20 Raises max DEF by 20
1 Nadirian Gate When attacked and KO'd by enemy:
Triggers Nadirian Gate if enemy is within 1 to 4-space range, 1 time per battle
(Nadirian Gate: Generates dark matter spaces in rhombus area of effect that lower ATK, DEF, AGL, WIS, and Move by 1 stage for enemies only for 3 turns)
110, 120, 130, 140 Hazard Press potency +2% Raises Hazard Press potency by 2%
150 Ability Potency/Recovery +2% Raises ability potency/recovery by 2%
Awakening Perks
Awakening Name Description
1 Spreading Disaster Battle start:
Raises AGL and Move and reduces damage by 30% for 3 turns
2 Zap Res +25 Raises Zap resistance by 25
3 Deeper Karma When attacking:
For number of attacked enemies only, raises martial potency/recovery for 1 turn
3, 5 Hazard Press potency +5% Raises Hazard Press potency by 5%
4 Bang Res +25 Raises Bang resistance by 25
5 Sporadic Dark Wave Stance When attacked by enemy:
Occasionally triggers Dark Wave if enemy is within 1 to 3-space range
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%