Diamond Slime

Return to Unit List
Lv: 130
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 50

Leader Perk:
Enemy ATK -10%

Weaknesses: None /
Resistances:
Resistances:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Selflessness 23
Self
Take attacks for directly adjacent allies and reduces damage taken by 40% for the user for 1 turn
31 Adamant Armour 42
1-3 (incl. self)
Raises DEF and Spell Res of all allies in area of effect for 3 turns
52 Adamant Cannon 96
1-3
Deals major spell damage to 1 enemy
Adamant Spiral*
ダイヤスパイラル
125
Front
Deals major spell damage to all enemies in area of effect, occasionally lowers Spell Res for 3 turns
Base Perks
Level Name Description
1 AGL +20 Raises max AGL by 20
1 WIS +15 Raises max WIS by 15
1 Hard Metal Body Reduces damage taken by 45% and raises ability MP cost by 30%
110, 120, 130, 140 Adamant Cannon potency +2% Raises Adamant Cannon potency by 2%
Awakening Perks
Awakening Name Description
1 Move +1 Raises Move by 1
2, 4 All Element Res +5 Raises resistance to all elements by 5
3 Adamant Ball Follow-Up When any other ally attacks:
Occasionally attacks with Adamant Ball if enemy is within 1 to 3-space range
(Adamant Ball: Deals moderate spell damage to 1 enemy)
3, 5 Adamant Cannon potency +5% Raises Adamant Cannon potency by 5%
3, 5 Adamant Spiral* potency +5% Raises Adamant Spiral* potency by 5%
5 Max HP +50 Raises max HP by 50
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Adamant Spiral*
ダイヤスパイラル
Deals major spell damage to all enemies in area of effect, occasionally lowers Spell Res for 3 turns
Adamant Ball Follow-Up (Lv. 2) When any other Slime ally attacks:
Attacks with Adamant Ball if enemy is within 1 to 3-space range, up to 5 times per battle

When any other ally attacks:
Occasionally attacks with Adamant Ball if enemy is within 1 to 3-space range
(Adamant Ball: Deals moderate spell damage to 1 enemy)
Auto HP/MP Regen Action start:
Heals 10% of max HP and restores 8% of max MP
MP +40 Raises max MP by 40
AGL +40 Raises max AGL by 40
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Spell Potency +1%) x2 Raises spell potency by 1%
(Spell Brilliant +1%) x2 Raises spell brilliant by 1%
Spell MP Cost -5% Lowers spell MP cost by 5%
(Martial Potency +1%) x2 Raises martial potency by 1%
(Martial Brilliant +1%) x2 Raises martial brilliant by 1%
Martial MP Cost -5% Lowers martial MP cost by 5%
(All Damage Down 0.5%) x11 Reduces all damage taken by 0.5%
(Charm Res +2.5%) x6 Raises Charm Res by 2.5%