Lv: | 140 |
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HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 55 |
Weaknesses: | / | ||||
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Resistances: | / | ||||
Immunities: |
Family: | Role: | Element: |
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Note: All perks/abilities denoted with an * are using unofficial translations
Abilities | ||||||
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Level | Type | Name | MP | Element | Range | Description |
1 | Rabble Rouser | 28 | 1-2 |
Raises the Tension of 1 ally other than self for 1 turn | ||
33 | Little Magic Burst | - | 3 |
Consumes 30% of remaining MP and deals unreflectable spell damage to all enemies in area of effect | ||
54 | Crackmurta | 125 | Front |
Deals moderate Crack-type spell damage to random enemies in area of effect 8 times | ||
Ace Blizzard* エースブリザード |
154 | Fan (Long) |
Deals major Crack-type spell damage to all enemies in area of effect, occasionally lowers Spell Res for 3 turns |
Base Perks | ||
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Level | Name | Description |
1 | Max MP +15 | Raises max MP by 15 |
1 | WIS +15 | Raises max WIS by 15 |
1 | Incarnus's Blessing | Action start on even turns until turn 6: Removes some status ailments |
110, 120, 130, 140 | Crackmurta potency +2% | Raises Crackmurta potency by 2% |
Awakening Perks | ||
---|---|---|
Awakening | Name | Description |
1 | Blue Soul | Action start on even turns until turn 10: Restores 16% of max MP and raises Tension for 1 turn |
2 | Frizz Res +25 | Raises Frizz resistance by 25 |
3 | Ace Plan | Battle start: Raises AGL and WIS for 3 turns |
3, 5 | Crackmurta potency +5% | Raises Crackmurta potency by 5% |
3, 5 | Ace Blizzard* potency +5% | Raises Ace Blizzard* potency by 5% |
4 | Zam Res +25 | Raises Zam resistance by 25 |
5 | Runaway Magic Chance +5% | Raises Runaway Magic chance by 5% |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
Talent Blossom | |
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Name | Description |
Ace Blizzard* エースブリザード |
Deals major Crack-type spell damage to all enemies in area of effect, occasionally lowers Spell Res for 3 turns |
Diamagon Soul* ディアノーグソウル |
Action start on even turns until turn 10: Heals 15% of max HP and raises AGL and WIS for 3 turns |
Incarnus's Protection* 神獣のまもり |
Battle start: Reduces damage taken by 20% for 3 turns |
HP +50 | Raises max HP by 50 |
MP +40 | Raises max MP by 40 |
(HP +25) x2 | Raises max HP by 25 |
(MP +15) x2 | Raises max MP by 15 |
ATK +15 | Raises max ATK by 15 |
DEF +25 | Raises max DEF by 25 |
AGL +15 | Raises max AGL by 15 |
WIS +15 | Raises max WIS by 15 |
(Crack-type Spell Potency +1.5%) x2 | Raises Crack-type spell potency by 1.5% |
(Crack-type Spell Brilliant +1.5%) x2 | Raises Crack-type spell brilliant by 1.5% |
Crack-type Spell MP Cost -10% | Lowers Crack-type spell MP cost by 10% |
(Spell Potency +1%) x2 | Raises spell potency by 1% |
(Spell Brilliant +1%) x2 | Raises spell brilliant by 1% |
Spell MP Cost -5% | Lowers spell MP cost by 5% |
All Damage Down 1% | Reduces all damage taken by 1% |
Bang Res +5% | Raises Bang Res by 5% |
Bang-type Physical Res +5% | Raises Bang-type Physical Res by 5% |
Bang-type Martial Res +5% | Raises Bang-type Martial Res by 5% |
Bang-type Spell Res +5% | Raises Bang-type Spell Res by 5% |
Bang-type Breath Res +5% | Raises Bang-type Breath Res by 5% |
Zap Res +5% | Raises Zap Res by 5% |
Zap-type Physical Res +5% | Raises Zap-type Physical Res by 5% |
Zap-type Martial Res +5% | Raises Zap-type Martial Res by 5% |
Zap-type Spell Res +5% | Raises Zap-type Spell Res by 5% |
Zap-type Breath Res +5% | Raises Zap-type Breath Res by 5% |
(Curse Res +5%) x2 | Raises Curse Res by 5% |
(Confusion Res +5%) x2 | Raises Confusion Res by 5% |
Spell Lock Res +5% | Raises Spell Lock Res by 5% |
Charm Res +5% | Raises Charm Res by 5% |