| Lv: | 140 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 50 |
| Weaknesses: | ![]() |
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|---|---|---|---|---|---|
| Resistances: | ![]() |
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| Immunities: | ![]() |
| Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Hell's Claw | 30 | ![]() |
![]() 1 |
Deals moderate physical damage (200% potency) to 1 enemy, occasionally lowers Spell Res for 3 turns |
| 40 | ![]() |
Extreme Explosion Spell | 114 | ![]() |
![]() Front |
Deals major Bang-type spell damage to all enemies in area of effect |
| 56 | ![]() |
Extreme Heat Spell | 99 | ![]() |
![]() Straight Line |
Deals major Sizz-type spell damage to all enemies in area of effect |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | Max MP +15 | Raises max MP by 15 |
| 1 | WIS +15 | Raises max WIS by 15 |
| 1 | Dark Commander | Battle start, action start, or when revived: Grants the user x1.2 spell potency/recovery if the user's HP is 50% or over |
| 110, 120, 130, 140 | Extreme Heat Spell potency +2% | Raises Extreme Heat Spell potency by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | Two Hearts | Heals 50% of max HP when the user's HP drops to 50% or less, up to 2 times per battle This perk can be triggered when the attack is from an ally |
| 2 | Sizz Res +25 | Raises Sizz resistance by 25 |
| 3 | Fighter's Pride | When attacked by enemy: Raises spell potency/recovery for 3 turns |
| 3,5 | (Spell Potency +5%) x2 | Raises spell potency by 5% |
| 4 | Crack Res +25 | Raises Crack resistance by 25 |
| 5 | Hell's Claw Stance | When attacked by enemy: Attacks with Hell's Claw if enemy is within 1-space range |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
| Talent Blossom | |
|---|---|
| Name | Description |
| Extreme Explosion Spell potency +20% | Raises Extreme Explosion Spell potency by 20% |
| Extreme Heat Spell potency +20% | Raises Extreme Heat Spell potency by 20% |
| Dark Commander (Lv. 2) | Battle start, action start, or when revived: Grants the user x1.2 spell potency/recovery and reduces damage taken by 20% if the user's HP is 50% or over |
| Archfiend's Body | Raises Move and Self HP Healing Effects for 3 turns when the user's HP drops to 50% or less, up to 2 times per battle This perk can be triggered when the attack is from an ally |
| (HP +50) x2 | Raises max HP by 50 |
| (HP +25) x2 | Raises max HP by 25 |
| MP +30 | Raises max MP by 30 |
| ATK +15 | Raises max ATK by 15 |
| DEF +25 | Raises max DEF by 25 |
| AGL +15 | Raises max AGL by 15 |
| WIS +15 | Raises max WIS by 15 |
| (Sizz-type Spell Potency +1.5%) x2 | Raises Sizz-type spell potency by 1.5% |
| (Sizz-type Spell Brilliant +1.5%) x2 | Raises Sizz-type spell brilliant by 1.5% |
| Sizz-type Spell MP Cost -10% | Lowers Sizz-type spell MP cost by 10% |
| (Bang-type Spell Potency +1.5%) x2 | Raises Bang-type spell potency by 1.5% |
| (Bang-type Spell Brilliant +1.5%) x2 | Raises Bang-type spell brilliant by 1.5% |
| Bang-type Spell MP Cost -10% | Lowers Bang-type spell MP cost by 10% |
| All Damage Down 1% | Reduces all damage taken by 1% |
| Woosh Res +5% | Raises Woosh Res by 5% |
| Woosh-type Physical Res +5% | Raises Woosh-type Physical Res by 5% |
| Woosh-type Martial Res +5% | Raises Woosh-type Martial Res by 5% |
| Woosh-type Spell Res +5% | Raises Woosh-type Spell Res by 5% |
| Woosh-type Breath Res +5% | Raises Woosh-type Breath Res by 5% |
| Zam Res +5% | Raises Zam Res by 5% |
| Zam-type Physical Res +5% | Raises Zam-type Physical Res by 5% |
| Zam-type Martial Res +5% | Raises Zam-type Martial Res by 5% |
| Zam-type Spell Res +5% | Raises Zam-type Spell Res by 5% |
| Zam-type Breath Res +5% | Raises Zam-type Breath Res by 5% |
| (Bind Res +5%) x2 | Raises Bind Res by 5% |
| (Stun Res +5%) x2 | Raises Stun Res by 5% |
| Spell Lock Res +5% | Raises Spell Lock Res by 5% |
| Confusion Res +5% | Raises Confusion Res by 5% |