Cactuar

Return to Unit List
Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 35

Leader Perk:
DEF +10%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:
Abilities
Level Type Name MP Element Range Description
1 Tackle 7
Front
Deals minor physical damage (110% potency) to 1 enemy, moves up to 2 spaces, only works if there are no enemies or obstacles between the user and target
26 Needle Bundle 30
Self
Grants the user x2 martial potency/recovery for 1 turn
42 1000 Needles 64
1-3
Deals 1000 damage to 1 enemy
Base Perks
Level Name Description
1 Max HP +20 Raises max HP by 20
1 DEF +15 Raises max DEF by 15
100, 110, 120, 130 1000 Needles potency +2% Raises 1000 Needles potency by 2%
140 Ability Potency/Recovery +2% Raises ability potency/recovery by 2%
Awakening Perks
Awakening Name Description
1 Cactuar Dash Battle start:
Raises AGL and evasion rate for 3 turns
2 Woosh Res +25 Raises Woosh resistance by 25
3 Dodge Step When attacking:
Raises evasion rate for 1 turn
3, 5 1000 Needles potency +5% Raises 1000 Needles potency by 5%
4 Zam Res +25 Raises Zam resistance by 25
5 Max HP +30 Raises max HP by 30
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%