Bull in a China Shop |
Deals moderate martial damage (36 base potency) to random enemies in area of effect 3 times, very rarely paralyses |
Bullish Guard |
Battle start: Raises Physical Res and Spell Res for 3 turns |
Mad Rush |
When user's ability paralyses enemy: Raises Move and martial potency/recovery for 3 turns This perk can be triggered by non-damage dealing abilities |
(HP +30) x2 |
Raises max HP by 30 |
(HP +15) x2 |
Raises max HP by 15 |
(MP +10) x2 |
Raises max MP by 10 |
ATK +10 |
Raises max ATK by 10 |
DEF +15 |
Raises max DEF by 15 |
AGL +10 |
Raises max AGL by 10 |
WIS +10 |
Raises max WIS by 10 |
(Sizz-type Physical Potency +1.5%) x2 |
Raises Sizz-type physical potency by 1.5% |
(Sizz-type Physical Brilliant +1.5%) x2 |
Raises Sizz-type physical brilliant by 1.5% |
Sizz-type Physical MP Cost -10% |
Lowers Sizz-type physical MP cost by 10% |
(Martial Potency +1%) x2 |
Raises martial potency by 1% |
(Martial MP Cost -5%) x3 |
Lowers martial MP cost by 5% |
All Damage Down 1% |
Reduces all damage taken by 1% |
Crack Res +5% |
Raises Crack Res by 5% |
Crack-type Physical Res +5% |
Raises Crack-type Physical Res by 5% |
Crack-type Martial Res +5% |
Raises Crack-type Martial Res by 5% |
Crack-type Spell Res +5% |
Raises Crack-type Spell Res by 5% |
Crack-type Breath Res +5% |
Raises Crack-type Breath Res by 5% |
Bang Res +5% |
Raises Bang Res by 5% |
Bang-type Physical Res +5% |
Raises Bang-type Physical Res by 5% |
Bang-type Martial Res +5% |
Raises Bang-type Martial Res by 5% |
Bang-type Spell Res +5% |
Raises Bang-type Spell Res by 5% |
Bang-type Breath Res +5% |
Raises Bang-type Breath Res by 5% |
(Sleep Res +5%) x2 |
Raises Sleep Res by 5% |
(Physical Lock Res +5%) x2 |
Raises Physical Lock Res by 5% |
Bind Res +5% |
Raises Bind Res by 5% |
Blind Res +5% |
Raises Blind Res by 5% |