| Envenomating Arrow |
Deals moderate physical damage (195% potency) to 1 enemy, occasionally envenomates |
| Poison Success Rate +10% |
Raises Poison success rate by 10% |
| Intoxicant |
When making a physical attack: Rarely poisons This perk can be triggered by non-damage dealing abilities, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks |
| (ATK +20) x2 |
Raises max ATK by 20 |
| (HP +15) x2 |
Raises max HP by 15 |
| (MP +10) x2 |
Raises max MP by 10 |
| (ATK +10) x3 |
Raises max ATK by 10 |
| (DEF +15) x2 |
Raises max DEF by 15 |
| AGL +10 |
Raises max AGL by 10 |
| WIS +10 |
Raises max WIS by 10 |
| (Physical Potency +1%) x2 |
Raises physical potency by 1% |
| (Physical Brilliant +1%) x2 |
Raises physical brilliant by 1% |
| Physical MP Cost -5% |
Lowers physical MP cost by 5% |
| (Critical Hit Rate +1%) x2 |
Raises critical hit rate by 1% |
| All Damage Down 1% |
Reduces all damage taken by 1% |
| Bang Res +5% |
Raises Bang Res by 5% |
| Bang-type Physical Res +5% |
Raises Bang-type Physical Res by 5% |
| Bang-type Martial Res +5% |
Raises Bang-type Martial Res by 5% |
| Bang-type Spell Res +5% |
Raises Bang-type Spell Res by 5% |
| Bang-type Breath Res +5% |
Raises Bang-type Breath Res by 5% |
| Zap Res +5% |
Raises Zap Res by 5% |
| Zap-type Physical Res +5% |
Raises Zap-type Physical Res by 5% |
| Zap-type Martial Res +5% |
Raises Zap-type Martial Res by 5% |
| Zap-type Spell Res +5% |
Raises Zap-type Spell Res by 5% |
| Zap-type Breath Res +5% |
Raises Zap-type Breath Res by 5% |
| (Paralysis Res +5%) x2 |
Raises Paralysis Res by 5% |
| (Physical Lock Res +5%) x2 |
Raises Physical Lock Res by 5% |
| Sleep Res +5% |
Raises Sleep Res by 5% |
| Confusion Res +5% |
Raises Confusion Res by 5% |