Lv: | 130 |
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HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 35 |
Weaknesses: | / | ||||
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Resistances: | / | ||||
Immunities: |
Abilities | ||||||
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Level | Type | Name | MP | Element | Range | Description |
1 | Deep Breath | 16 | Self |
Grants the user x1.5 breath potency/recovery for 1 turn | ||
22 | Jumble Hail | 45 | 1-3 |
Deals moderate Crack-type breath damage (80 base potency) to 1 enemy, occasionally confuses | ||
44 | Biting Breath | 90 | T |
Deals major Crack-type breath damage (200 base potency) to all enemies in area of effect, occasionally lowers Crack Res for 3 turns |
Base Perks | ||
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Level | Name | Description |
1 | Max HP +20 | Raises max HP by 20 |
1 | Max MP +10 | Raises max MP by 10 |
100, 110, 120, 130 | Biting Breath potency +2% | Raises Biting Breath potency by 2% |
Awakening Perks | ||
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Awakening | Name | Description |
1 | Cold Trail | Raises Move by 1 and raises Crack-type breath potency by 10% |
2 | Frizz Res +25 | Raises Frizz resistance by 25 |
3 | Mighty Aura | Battle start, action start, or when revived: Reduces damage taken by 20% if the user's HP is 50% or over |
3, 5 | Biting Breath potency +5% | Raises Biting Breath potency by 5% |
4 | Sizz Res +25 | Raises Sizz resistance by 25 |
5 | Heat Up | When attacked by enemy: Heals 5% of the user's max HP |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |