Bellcatcher

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Lv: 130
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 35

Leader Perk:
Martial Potency +5%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Invigorate 16
Self
Grants the user x1.5 martial potency/recovery for 1 turn
22 Jingle Shocks*
ジングルショック
67
Rhombus
Deals moderate martial damage (80 base potency) to all enemies in area of effect, occasionally stuns
44 Yuletide Bells*
祝福のベル
74
1-3 (incl. self)
Heals a major amount of HP for all allies in area of effect and raises martial potency/recovery for all Inorganic allies in area of effect 3 turns
Base Perks
Level Name Description
1 Max HP +20 Raises max HP by 20
1 AGL +15 Raises max AGL by 15
100, 110, 120, 130 Yuletide Bells* recovery +2% Raises Yuletide Bells* recovery by 2%
Awakening Perks
Awakening Name Description
1 Instant Bounce Battle start:
Grants a barrier that reflects spell attacks for 3 turns
2 Frizz Res +25 Raises Frizz resistance by 25
3 Max HP +100 Raises max HP by 100
3, 5 Yuletide Bells* recovery +5% Raises Yuletide Bells* recovery by 5%
4 Sizz Res +25 Raises Sizz resistance by 25
5 Christmas Prayer*
クリスマスの祈り
Battle start:
Reduces damage taken by 15% for 3 turns

If there are 4 or more Inorganic allies (incl. self) in the party:
Raises Move by 1
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%