Baramos

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Lv: 150
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 65

Leader Perk:
Bang-type Brilliant Potency +15%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Necrogond Wave 26
Straight Line
Deals moderate physical damage (175% potency) to all enemies in area of effect, rarely confuses
38 Necroboom 99
3
Deals major Bang-type spell damage to all enemies in area of effect
51 Compressed Kaboom 81
3
Deals major Bang-type spell damage to 1 enemy
Necrogond Miasma 104
Fan
Deals major breath damage (175 base potency) to all enemies in area of effect, occasionally confuses
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 WIS +15 Raises max WIS by 15
1 Wicked Veil Battle start:
Raises Spell Res for 3 turns
110, 120, 130, 140 Compressed Kaboom potency +2% Raises Compressed Kaboom potency by 2%
150 Ability Potency/Recovery +2% Raises ability potency/recovery by 2%
Awakening Perks
Awakening Name Description
1 Bangmeister Lowers Bang-type ability MP cost by 10%, raises potency and recovery by 10%
2 Zam Res +25 Raises Zam resistance by 25
3, 5 Compressed Kaboom potency +5% Raises Compressed Kaboom potency by 5%
3, 5 Necrogond Miasma potency +5% Raises Necrogond Miasma potency by 5%
3,5 Ability MP Cost -5% Lowers ability MP cost by 5%
4 Woosh Res +25 Raises Woosh resistance by 25
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Ultimate Awakening Perks
Awakening Rank Name Description
1 Sizz Res +25 Raises Sizz resistance by 25
2 Necroboom potency +30% Raises Necroboom potency by 30%
3 Sizz Res +25 Raises Sizz resistance by 25
4 Ruler of the Overworld*
Battle start, action start, or when revived:
Reduces damage taken by 50% if user's HP is 70% or over
5 Sizz Res +25 Raises Sizz resistance by 25
6 Compressed Kaboom potency +30% Raises Compressed Kaboom potency by 30%
7 HP +20 Raises max HP by 20
8 Immense Magical Might*
Raises AGL by 150

Action start on odd turns until turn 10:
Heals 15% of max HP and raises spell and breath potency/recovery for 3 turns
Grants all allies Bangforce in the surrounding large rhombus (incl. self) for 3 turns (self: 4 turns)
9 Necrogond Miasma potency +30% Raises Necrogond Miasma potency by 30%
10 Baramos's Master Badge*
Raises WIS by 1%
This perk will also affect units who have not undergone ultimate awakening
Talent Blossom
Name Description
Necrogond Miasma Deals major breath damage (175 base potency) to all enemies in area of effect, occasionally confuses
Archfiend of Chaos When user's ability confuses enemy:
Attacks with Chaotic Compressed Kaboom if enemy is within 1 to 4-space range
This perk can be triggered by non-damage dealing abilities
(Chaotic Compressed Kaboom: Deals major Bang-type spell damage to 1 enemy)
Move +1 Raises Move by 1
(Confusion Success Rate +10%) x2 Raises Confusion success rate by 10%
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Bang-type Spell Potency +1.5%) x2 Raises Bang-type spell potency by 1.5%
(Bang-type Spell Brilliant +1.5%) x2 Raises Bang-type spell brilliant by 1.5%
Bang-type Spell MP Cost -10% Lowers Bang-type spell MP cost by 10%
(Spell Potency +1%) x2 Raises spell potency by 1%
(Breath Potency +1%) x2 Raises breath potency by 1%
Breath MP Cost -5% Lowers breath MP cost by 5%
All Damage Down 1% Reduces all damage taken by 1%
Frizz Res +5% Raises Frizz Res by 5%
Frizz-type Physical Res +5% Raises Frizz-type Physical Res by 5%
Frizz-type Martial Res +5% Raises Frizz-type Martial Res by 5%
Frizz-type Spell Res +5% Raises Frizz-type Spell Res by 5%
Frizz-type Breath Res +5% Raises Frizz-type Breath Res by 5%
Crack Res +5% Raises Crack Res by 5%
Crack-type Physical Res +5% Raises Crack-type Physical Res by 5%
Crack-type Martial Res +5% Raises Crack-type Martial Res by 5%
Crack-type Spell Res +5% Raises Crack-type Spell Res by 5%
Crack-type Breath Res +5% Raises Crack-type Breath Res by 5%
(Poison Res +5%) x2 Raises Poison Res by 5%
(Curse Res +5%) x2 Raises Curse Res by 5%
Blind Res +5% Raises Blind Res by 5%
Spell Lock Res +5% Raises Spell Lock Res by 5%