Ashtaroth

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Lv: 150
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 65

Leader Perk:
Demon Spell Potency +25%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Dark Awakening 0
Self
Restores a moderate amount of the user's MP and grants x1.5 spell potency/recovery for 1 turn
(Times usable: 3)
31 Eternal Sleep 122
2-4
Deals moderate spell damage to 1 enemy 5 times, rarely puts to sleep
54 Chaos Stream 137
Front
Deals major unreflectable Zam-type spell damage and major Zap-type spell damage to all enemies in area of effect
Chaos Blaster*
148
Front
Deals major Bang-type spell damage to all enemies in area of effect, occasionally lowers Demon Res for 3 turns
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 WIS +15 Raises max WIS by 15
1 Ultimate Evolution Battle start:
Grants a barrier that reflects martial attacks, reduces damage taken by 20% for 3 turns
110, 120, 130, 140 Chaos Stream potency +2% Raises Chaos Stream potency by 2%
150 Ability Potency/Recovery +2% Raises ability potency/recovery by 2%
Awakening Perks
Awakening Name Description
1 Ultimate Muscle Heals 50% of max HP when the user's HP drops to 70% or less, up to 2 times per battle
This perk can be triggered when the attack is from an ally
2 Zap Res +25 Raises Zap resistance by 25
3 Perfectly Flawless Battle start, action start, or when revived:
Raises damage dealt by 20% if the user's HP is 50% or over
3, 5 Chaos Stream potency +5% Raises Chaos Stream potency by 5%
3, 5 Chaos Blaster* potency +5% Raises Chaos Blaster* potency by 5%
3, 5 Spell Potency/Recovery +5% Raises spell potency/recovery by 5%
4 Sizz Res +25 Raises Sizz resistance by 25
5 Max HP +100 Raises max HP by 100
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Chaos Blaster*
Deals major Bang-type spell damage to all enemies in area of effect, occasionally lowers Demon Res for 3 turns
The One True Ruler Action start on odd turns until turn 10:
Raises DEF and AGL for 3 turns

Action start on odd turns until turn 10:
If there are 4 or more Demon allies (incl. self) in the party:
Raises spell potency/recovery for 3 turns and removes some status ailments
Auto HP/MP Regen Action start:
Heals 10% of max HP and restores 8% of max MP
Indomitable Spirit Before HP hits 0:
Preserves HP at 1, 1 time per battle
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks
(HP +50) x2 Raises max HP by 50
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Spell Potency +1%) x2 Raises spell potency by 1%
(Spell Brilliant +1%) x2 Raises spell brilliant by 1%
Spell MP Cost -5% Lowers spell MP cost by 5%
(Bang-type Spell Potency +1.5%) x2 Raises Bang-type spell potency by 1.5%
(Bang-type Spell Brilliant +1.5%) x2 Raises Bang-type spell brilliant by 1.5%
Bang-type Spell MP Cost -10% Lowers Bang-type spell MP cost by 10%
Crack Res +5% Raises Crack Res by 5%
Crack-type Physical Res +5% Raises Crack-type Physical Res by 5%
Crack-type Martial Res +5% Raises Crack-type Martial Res by 5%
Crack-type Spell Res +5% Raises Crack-type Spell Res by 5%
Crack-type Breath Res +5% Raises Crack-type Breath Res by 5%
Woosh Res +5% Raises Woosh Res by 5%
Woosh-type Physical Res +5% Raises Woosh-type Physical Res by 5%
Woosh-type Martial Res +5% Raises Woosh-type Martial Res by 5%
Woosh-type Spell Res +5% Raises Woosh-type Spell Res by 5%
Woosh-type Breath Res +5% Raises Woosh-type Breath Res by 5%
(Paralysis Res +5%) x2 Raises Paralysis Res by 5%
(Poison Res +5%) x2 Raises Poison Res by 5%
Stun Res +5% Raises Stun Res by 5%
Spell Lock Res +5% Raises Spell Lock Res by 5%