Archdemon

Return to Unit List
Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 50

Leader Perk:
Spell MP Cost -10%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:
Abilities
Level Type Name MP Element Range Description
1 Boom 30
2
Deals moderate Bang-type spell damage to all enemies in area of effect
36 Glacier 26
Radius 1
Deals moderate Crack-type martial damage (40 base potency) to all enemies in area of effect
54 Kaboom 95
2
Deals major Bang-type spell damage to all enemies in area of effect
Arc Kaboom 114
Front
Deals major Bang-type spell damage to all enemies in area of effect
Base Perks
Level Name Description
1 Max MP +15 Raises max MP by 15
1 AGL +20 Raises max AGL by 20
110, 120, 130, 140 Kaboom potency +2% Raises Kaboom potency by 2%
Awakening Perks
Awakening Name Description
1 Sporadic MP Regen Action start:
Occasionally restores 8% of max MP
2 Bang Res +25 Raises Bang resistance by 25
3, 5 Kaboom potency +5% Raises Kaboom potency by 5%
3, 5 Arc Kaboom potency +5% Raises Arc Kaboom potency by 5%
4 Sizz Res +25 Raises Sizz resistance by 25
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Arc Kaboom Deals major Bang-type spell damage to all enemies in area of effect
Bang-type Spell Essence Raises Bang-type spell potency by 20%
WIS +30 Raises max WIS by 30
(HP +50) x2 Raises max HP by 50
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Bang-type Spell Potency +1.5%) x2 Raises Bang-type spell potency by 1.5%
(Bang-type Spell Brilliant +1.5%) x2 Raises Bang-type spell brilliant by 1.5%
Bang-type Spell MP Cost -10% Lowers Bang-type spell MP cost by 10%
(Crack-type Martial Potency +1.5%) x2 Raises Crack-type martial potency by 1.5%
(Crack-type Martial Brilliant +1.5%) x2 Raises Crack-type martial brilliant by 1.5%
Crack-type Martial MP Cost -10% Lowers Crack-type martial MP cost by 10%
All Damage Down 1% Reduces all damage taken by 1%
Woosh Res +5% Raises Woosh Res by 5%
Woosh-type Physical Res +5% Raises Woosh-type Physical Res by 5%
Woosh-type Martial Res +5% Raises Woosh-type Martial Res by 5%
Woosh-type Spell Res +5% Raises Woosh-type Spell Res by 5%
Woosh-type Breath Res +5% Raises Woosh-type Breath Res by 5%
Zap Res +5% Raises Zap Res by 5%
Zap-type Physical Res +5% Raises Zap-type Physical Res by 5%
Zap-type Martial Res +5% Raises Zap-type Martial Res by 5%
Zap-type Spell Res +5% Raises Zap-type Spell Res by 5%
Zap-type Breath Res +5% Raises Zap-type Breath Res by 5%
(Paralysis Res +5%) x2 Raises Paralysis Res by 5%
(Martial Lock Res +5%) x2 Raises Martial Lock Res by 5%
Spell Lock Res +5% Raises Spell Lock Res by 5%
Stun Res +5% Raises Stun Res by 5%