Alarmour

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Lv: 130
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 35

Leader Perk:
Enemy ATK -5%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:
Abilities
Level Type Name MP Element Range Description
1 Blunt 9
3
Occasionally greatly lowers 1 enemy's ATK for 3 turns
22 Dark Thrust 20
Straight Line
Deals moderate Zam-type physical damage (160% potency) to all enemies in area of effect
42 Shield Tackle 26
Front
Deals moderate physical damage (190% potency) to 1 enemy, moves up to 2 spaces, only works if there are no enemies or obstacles between the user and target
Base Perks
Level Name Description
1 ATK +10 Raises max ATK by 10
1 AGL +15 Raises max AGL by 15
100, 110, 120, 130 Shield Tackle potency +2% Raises Shield Tackle potency by 2%
Awakening Perks
Awakening Name Description
1 Rare Damage Barrier Action start:
Rarely grants a barrier that reduces damage taken by 15% for 3 turns
2 Woosh Res +25 Raises Woosh resistance by 25
3, 5 Shield Tackle potency +5% Raises Shield Tackle potency by 5%
4 Bang Res +25 Raises Bang resistance by 25
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%