Abominable Showman

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 35

Leader Perk:
Beast Sizz-type Potency +15%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Cold Air*
9
1-3
Deals minor Crack-type breath damage (25 base potency) to 1 enemy
22 Tongue Bashing 20
1
Often lowers DEF for 1 enemy for 3 turns, occasionally stuns
44 Heat Impact*
62
1-3
Deals major Sizz-type physical damage (250% potency) to all enemies in area of effect
Base Perks
Level Name Description
1 ATK +10 Raises max ATK by 10
1 AGL +10 Raises max AGL by 10
100, 110, 120, 130 Heat Impact* potency +2% Raises Heat Impact* potency by 2%
140 Ability Potency/Recovery +2% Raises ability potency/recovery by 2%
Awakening Perks
Awakening Name Description
1 Move +1 Raises Move by 1
2 Zam Res +25 Raises Zam resistance by 25
3 Physical Tricks Lowers physical ability MP cost by 10%, raises potency and recovery by 10%
3, 5 Heat Impact* potency +5% Raises Heat Impact* potency by 5%
4 Frizz Res +25 Raises Frizz resistance by 25
5 Abominable Showman's Four Doppelgangers!*
Battle start:
Massively raises evasion rate and spell and breath evasion rate for 3 turns
Raises evasion rate by 15%, and raises spell and breath evasion rate by 15% for 3 turns
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%