Watermelon Guard*

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Ability
Type Name MP Element Range Description
Watermelon Guard*
28
1-3 (incl. self)
Raises DEF for 1 ally for 3 turns, raises damage dealt for 1 Slime ally for 3 turns
Details
No. of Attacks Base Potency Damage Calc. Secondary Effect Chance
1 - - 100%:
Ally's DEF +1 (3 turns)
Slime ally's damage dealt +1 (3 turns)

Units with this ability: