Fighting Instincts

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Ability
Type Name MP Element Range Description
Fighting Instincts 0
Self
Heals a moderate amount of HP for the user and raises ATK for 3 turns
Details
No. of Attacks Base Potency Damage Calc. Secondary Effect Chance
1 90 [1 + (User's Level/91)] x Base Potency 100%:
User's ATK +1 (3 turns)

Units with this ability:

No Units Available

Perks that use this ability:

Fighting Instincts